As the Battle on Installation 04 rages on between the Covenant and UNSC forces, an evil so terrible lies silently in slumber. In the pursuit of knowledge and power, the Covenant unleash a force that even they fear. As Containment Facilities across Alpha Halo are breached, one in particular is at the forefront of this. On a lone island in the middle of Installation 04's many seas, a facility unlike the others contains something that will make the Flood thousands of times more formidable to combat. A Gravemind lies dormant deep inside the recesses of this vault. The Battle for Installation 04 is about to reach its pinnacle.

  • View media
  • View media
  • View media
  • View media
Report RSS Health System, HUD and Health(Flood)Pack
Post comment Comments
ken9764
ken9764 - - 484 comments

very nice

Reply Good karma Bad karma+1 vote
TheillusiveMan
TheillusiveMan - - 75 comments

Looks cool, my only quarrel is that health pack might get a little lost amongst lumps of dead flood bodies in a battle. So maybe making it a bit more identifiable? Anyway looks good.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Short video about the Health System we're using. Also shown is the new health pack we have and our WIP HUD.

Health system operates as follows: As the player begins to lose health, the screen will begin to blur. The more the screen is blurred around the edges, the less health the player has.

Alternate Website:
Forum.halomaps.org

Music: Ghosts of Reach by Martin O'Donnell and Michael Salvatori

Note: Deathless was on for testing purposes. Also to note, youtube seems to make videos darker than they should be. So in the actual game the HUD will be much less intrusive.

Finally, please excuse any lagginess in the video.