XLR_BETA_V3b-Finalpatch *Old-Mod*
Patch 1 commentThe Hotfix Patch for the *old* V3b please patch with this before starting any form of new game.. fixes docking problems and a few other bugs
X.L.R is the result of many FL Community addons & Extensions, extending freelancer in ways never before seen until this past year. Still in heavy development and hoping for a 1st quarter public beta release. Please see the XLR dev forum for alot more info & current dev builds. -Xar
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The Hotfix Patch for the *old* V3b please patch with this before starting any form of new game.. fixes docking problems and a few other bugs
*Old* Beta Build of the FL-XLR Mod for Freelancer 9-02-2010 , now obsolete & with no (general) support as im busy building the new version Please...
this mod is beautiful, it adds a very futuristic feel and look to fl, it may not be perfect but it's excellant considering the fact that it's a beta, nice job Xarian :)
Hey mate, your mod looks good, ill have to give it a try :)
I just voted for your mod Xarian. :)
Congratulations. I played all the week end. Few crash of course but very good job. New systems to find, new ships to try, new weapons etc... A lot of very good ideas. dogfight very pleasant. Love this mod !
So this mod is gonna be updated, right? and it'll be posted where, exactly? I've checked the new forums and don't get any hint on where or when the mod gonna released..
So finally I've added the XLR page on FB to keep my hopes high, heheh..
This is truly an insane mod! and I like it that way! Great job for Mr. Xarian_Prime!
If yer on the new forum.. There are links to the new version in the development section. Info's a tad scarce but i am working on it every day, I keep a dev diary on the forum as well..
Good work. Tried it out, but loads of bugs. Hope you can improve on that, Xarian.
Best of Luck,
megabluster (yeah it ain't blaster, its bluster)
New Build on its way soon.. I'll update/delete a few things here before that happens as so to avoid confusion. Stay tuned ~Xarian
the game keeps crashing before it even gets to the intro
Delete/move your existing savegames :-)as they will conflict with XLR's new controls (roll..ect)
BTW.. this mod is defunct/redundant and is under re-construction, but thanks anyways for the try, she's a nice mod.. when it's being nice, but it's bug ridden i know & slightly "bloated" from years of coding in the dark without the proper information (not to mention 4 major re-works).
Think of it more as a experiment into new things.. other than a workable/stable & finalized mod.. then you may just actually get a kick outa it.. for ease of testing/playing you can jump systems in SP with the console.. add cash, store ships on bases.. ect just type help in console (hit enter in SP.. same as MP) for info messages