Multiplayer / cooperative FPS set in Wild West times. Take part in frenzy team versus shootouts or play cooperative games against AI managed enemies. Most of the classic black powder guns are available, in single or dual wield setup.

Post news RSS Dedicated server update and new media: horses are here.

A new server update plus an insight of our next beta.

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Build 2.5d for dedicated servers not only brings some important fixes and gameplay changes, it also adds some features meant for competitive play and clan matches. There isn't needed any client update to enjoy this version, just an updated server.

changelog wrote: - Alternative clothes give +25% capture loot reward, no matter if player was carrier or protector.
- Whiskey jug starts with x2.0 regeneration rate in Bounty, Coop and FoD-1 crate modes.
- Notoriety gained due combat increased 15-20%
- Carrier speed in 1 chest mode is decreased -20% to enforce combat. There's a small respawn penalization mainly to avoid players respawning alone. However they respawn closer to carrier than in previous versions, making this mode more appealing.
- Fixed incorrect notoriety in log events
- Fixed incorrect winning team displayed sometimes
- Fixed server crash when server admin attempted to chat in Bounty mode
- Fixed issue which prevented players from facing the objectives correctly when respawning
- Improved server stability, several related fixes included

Tournament mode, cvar fof_tournament enables several features meant for clan matches and competitive playing in general:

- notoriety restart after each round
- cvar fof_notorietyrate allows to customize how much notoriety gives each action (a multiplier for each action, actually), setting it to 0 disables any increase. Only works if tournament mode is enabled.
- Starting notoriety can be customized more freely (15-75 range)
- no maximum notoriety limit
- no random objectives



Regarding future updates, we are preparing several things, still soon to talk about them. For the moment check this amazing horse model made by Brad Myers, the same artist who brought to life our mexican bandit. There was horse poo in some maps and no horses around, odd isn't it? Problem fixed! Note that horses will be just animated props, and there is no plan to do other thing with them unless some major change of plans happens.

Horses will be added as animated props in beta 2.6 Horses will be added as animated props in beta 2.6
Comments
Bird_of_Prey
Bird_of_Prey

It'll be interesting to see how horses are implemented. Models are excellent!

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darktemplar242
darktemplar242

props=static props or dynamic props....you cant ride it or anything...its just like a train wich is standing there during the eternity

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Bird_of_Prey
Bird_of_Prey

Yeah, just realized that. I must be tired. lol.

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R_Yell Author
R_Yell

I added some more info after you posted, to avoid confusions :D

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Wills
Wills

Haha! Nice! You guys deserve to be on Steam, hope you get the opportunity! So are the horses animated? And as horrible as this sounds, can they become collateral damage?

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R_Yell Author
R_Yell

Yes,they already have some basic animations, more to come. They cannot be hurt. There's however an interesting possibility if they are implemented as NPC's. Damaging a horse would result in FF penalty (horses won't be killed in any case), and they could kick players if someone stays in the wrong place and horse gets nervous heheh. Yeah, perhaps adding them as some sort of static NPC makes more sense.

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Wills
Wills

LOL! Yes, players getting kicked in the *** if they stand behind too long would be genius :D

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smokeythebear
smokeythebear

Very nice models!

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Armageddon104
Armageddon104

W00T! HORSIES!

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LORDDEREX
LORDDEREX

cool!
Nice ryell, Will be nice to see it in motion

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Torabi
Torabi

Really nice horse model but I was hoping that you could be able to ride them aswell, for perhaps a special gamemode or something. Still, I hope that you can kill them. :U

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Nitram
Nitram

Really good models:D

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awesomepossum
awesomepossum

Horses ftw!

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Jesternz08
Jesternz08

wow those horse models look incredible!!!
Its a shame you cant use them, though I understand that it would make a huge change on the gameplay.
Nice work, keep it up!

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AgeofChivalry
AgeofChivalry

Amazing horse models guys, really liking where your game is headed lately, keep it up!

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treat
treat

heighhhhh wilbur.

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OkeiDo
OkeiDo

AWESOME! I wanna ride them horses :(

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ausbushman
ausbushman

Mighty fine lookin' horse you have there.

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BradMyers82
BradMyers82

I'm glad you guys dig the horse model. I can't wait to see it in game for myself. Thanks a lot for the plug R_Yell!

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