a one man mod that looks to bring new and old ideas into zero hour. a special focus is being put into the naval fighting with comeing with Skirmish maps dedicated to the such. the mods been in development for about 2 months now and i think iv made good progress. Plenty of new tech building will be added and added throught skirmish and generals challenge maps to bring a new edge to the battlefield like: Coastal Guns for bombarding enemy ships Large nuclear power plants that provide plenty of power, but will explode. . . violently. Radio Bunkers for calling in off the map Help like artillery, airstrike, and even paratroopers. a new game type will be added to skirmish that I bet most of you are familier with, conquest. The only resources on the map will be from capturing controll points. this will be fun with a mix of naval warfare and island hopping for resources. co-op is another feature that will be added later.
This Anti-Tank bunker is employed by general Kwie to stop the advance of the inferior enemy armor. Slow rate of fire with heavy damage dealing ability. This replaces the Battleship gun bunker defense.
Awesome
Influenced by the Tarantula Sentry Gun?
Influenced by this picture i found online
Puppetswar.com