A mod for Star Wars Empire at War/Forces of Corruption that follows the story arch of the new movies. This mod is a sister mod to Yuuzhan Vong at War and both mods will be built off the same framework, so a lot of work done for YVaW is work done for this mod. As long as Disney has not finished the new trilogy, this mod is on hold and dormant ... to be awakened.

Report Empire at War Build Tool (1.0.1)
Filename
build-tool.zip
Category
Archive Tool
Uploader
Kad_Venku
Added
Size
266.3kb (272,689 bytes)
Downloads
403 (1 today)
MD5 Hash
a19af65bdef96d77c4b3275baeb38a72
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Description

The EaW build tool allows for automated building of mod binary files and cooking of mods into *.meg files. Packaging mods allows to get rid of overhead and fragmentation issues when loading game data into memory, and allows for AI files to be read properly by the game.

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Empire at War Build Tool (1.0.1)
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Kad_Venku Author
Kad_Venku

*Source Code and Bug Reporting*

The source code is available on the Shaper's Lab:
Gitlab.yuuzhanvongatwar.com

If you encounter problems or bugs, please report them on the official bugtracker:
Gitlab.yuuzhanvongatwar.com

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the_Farseer
the_Farseer

Not the hero we deserved but the hero we needed!

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Guest
Guest

I don't get this tool that much, what does it do? Is it like an engine? ( Example: Similar to Unity or Unreal)

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Wariscool Creator
Wariscool

It is for compiling mod files into a more efficient file that the engine can read and which the base game files use.

Reply Good karma+1 vote
Kad_Venku Author
Kad_Venku

You could read the extensive readme included with the download.
That would answer most, if not all questions.
But in short, it's an advanced modding tool.

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Darth_Raius
Darth_Raius

Just when I was about to smash my computer in frustration, our scripting god comes to our rescue.

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Star Wars: Empire at War: Forces of Corruption
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The Shapers
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