Final Fantasy Tactics: Rebirth (FFT: Rebirth) is a modification for Final Fantasy Tactics which features a rebalancing of almost everything in the game, in particular classes but also items, abilities, characters, random encounters, and storyline battles. The modification also features a few new graphics and a complete overhaul of the speed system. This mod caters to an audience already familiar with Final Fantasy Tactics - those who wish that some of the weaker classes were better balanced and want some new interesting and refreshing encounters.
Poaching in Final Fantasy Tactics Rebirth has gone a huge overhaul, due partially to the Thief overall (they now have Secret Hunt innately). There have...
Everyone's favorite changes are those that change how you wield destruction. This article is a short highlighted list of changes to weapons in Final Fantasy...
Speed was one of the great imbalances of vanilla Final Fantasy Tactics. It caused a slew of late game problems - from obsoleting late game spells to invalidating...
Probably the single most involved process of making the Rebirth mod, was the re-balancing of classes. Some classes saw significant nerfs (Ninjas) while...
Encounters in Final Fantasy Tactics: Rebirth have seen significant changes from the vanilla game. Many storyline encounters feature more enemies or upgraded...
Characters in the original Final Fantasy Tactics had a large variance in their usefulness and power level. In Rebirth we've attempted to make every character...
Knights and other heavy melee classes in Final Fantasy Tactics suffer from a lot of weaknesses post Chapter 2. To compensate for this, we have drastically...
Monsters in FFT: Rebirth have all had a substantial upgrade. They have increased hitpoints and attack statistics along with many new innate abilities...