FFVII: REBIRTH is a free modification for the PSX classic, that seeks to rebalance the game, improve the difficulty level, add new spells and mechanics, and in essence make the game a more engaging, tactical experience. REBIRTH is unlike other modifications of its kind, insofar as it is for the *PSOne* version of the game, though a PC port will follow.
So now we're playing Pokemon? Haha, sounds interesting. I wonder if it still runs off the Magic stat, or if it can use the user's Attack instead?
Night would be interesting to see, though its effectiveness would work best on large groups (compared to Frog Song, if that's still around) so we won't get to see how useful it'll be until we know what enemies are weak vs. sleep. Also, Sleep protection limits more of your options in VII (accessory or 2 linked materia slots), as you just need 5 stones for it in IX.
Oh, I probably should've read the article first. So Night doesn't put the other guys to sleep... Kind of makes me wish Rippler was in here, so you could give the Dark status to your enemy afterwards.
You can cast night on your enemies, sure. The only problem is, it heals them.
Well then, I suppose it would be useful on the undead! =P