The following is a list of instructions to get this mod installed properly. You must have the original game installed fresh before you can get started. With the All-In-One installer these steps do NOT apply.
(From a fresh install of Fighter Squadron: Screamin' Demons Over Europe)
Please remove the game CD from the drive before continuing on to these next steps
1. (665kb) Install the 1.5 Patch to your Fighter Squadron folder and run the game once to be safe.
2. (29.3mb) Install the Latest FS-WWI Themed Patch for a WWI-only game.
3. (6.24mb) Install the FS-WWI Nations v3.0 Pack
Install any other terrains you might want BEFORE proceeding to the next step.
4. (119mb) Install the Somme and Snowy Somme v3.0 Pack
5. (555mb) Install the FS-WWI Plane Pack 5
Note: If the install seems to hang just give it time, it has to uncompress a very large file. At the end there is an option to install the FS-WWI Parfile Update. This should go into the Media folder of where ever you installed Fighter Squadron to.
6. (77.8mb) Install the FS-WWI Plane Pack 5 Patch v1.0
7. For on-line play, please download the latest version of Hyperlobby
Settings and Tweaks:
I have put together a document which will help you tweak FS-WWI for your system. You can find it here: Getting the Best
Von has put together a nice FS-WWI keyboard commands file here.
We hope you enjoy flying FS-WWI using Inertia's OpenPlane game engine. In our opinion, OpenPlane is THE engine for WWI flight!
In regards to system requirements:
FS-WWI works on a pretty decent range of systems. The better the system the better you can scale up in the graphics and texture size department. I have an AMD X2 4200+ Dual Core CPU with 2GB of DDR400 memory and a 256mb GeForce 7800GS OC AGP graphics card on WinXP Pro. I run FS-WWI at 1280x1024 with 4x FSAA and 4x Anisotropic filtering with 1024x1024 texture size enabled. I rarely get FPS below 60 and most of the time it's in the 100s to 150s with vsync enabled. The whole game installed takes up about 1.30 GB of disk space, and with the texture cache that collects about twice that over time. The older and slower the system the more you will have to scale back on resolution and texture size. The amount of system memory you have makes quite a bit of difference in game performance.