Another old school half-life mod that brings us back to Black Mesa complex. Player is a scientist who has to fight for his life to survive and escape from the black mesa research facility.

RSS Reviews  (0 - 10 of 30)

The lack of light (or pulse ), quickly sitting down flashlight battery, little rounds of bullets (many times i used crowbar) all this creates a rather gloomy atmosphere .
The author took some of the HL ( nostalgia ).
Some decals and textures in style Source.
and for the first time that I play HL ( 3 years o_0) i was a scared by zombies :D
It is true that some do not start to wonder And in fashion , there are places where you have to think a little .

Короче интересно и немного страшно xD

Good mod!

Good for a begginer.

mediocre...

The mappack starts out okay, the lobby area has a nice layout, a bit dark but it's no big deal. Then the typical disaster happens and everything starts falling apart:

First issue, you can get stuck in as early as the second map. There is a box you can push to reach a vent, if you push the box outside the platform you have no way of getting it back up so you're stuck.
Second issue, just after pushing the box and climbing the vent you see a crab, typical, you take a hit because you have nowhere to run, kill the crab and crawl on until you see another crab, you do the same and continue until you see yet another crab. Every vent is like this, it isn't scary, it's annoying.
Third issue, it's too dark. Like previously mentioned, even before the disaster strikes the lab is very dark, it's like Black Mesa has some budget cuts and they dimmed the lights to save money. It continues like that until you reach topside which made me excited to finally see clear, bright skies but surprise, it's the end of the mappack, which ties up nicely with the fourth issue: It's too short and not only that but the ending is very abrupt.

The creator clearly has skill but needs a better foundation to build upon. Fighting zombie after zombie with a pistol in dark environments gets old fast. The actual mapping quality is fine but the gameplay simply isn't fun.

Great mod.

Not too difficult puzzles

Mapping is ok, but suffers from poor lightning.

Combat is the best thing in this mod, very balanced on hard difficulty.

It has no story, but I had fun playing it through. Although, the level design could use more lighting. Though the mod is still worth a shot.

10

Perfect game planning. Keeps the player involved and always finding ways to solve issues. Not too hard but a good enough challenge that doesn't leave the player wandering aimlessly. Keeps the player involved, alarmed, and fully entertained. Magnificant mod and so very under rated. This deserves far more than a 6.4!

Bad level design, over use of head crabs that jump at you in vents, bad lighting that makes the mod bland to look at, way to many zombies and little of anything else... quite short and then the mod just sort of ends unexpectedly when you reach a door that says "Black Mesa"... why does it end there? dunno.

For a beginner, the mapping and attention to detail is quite good, and the pacing itself is refreshing.

It's a little short, and sometimes it isn't clear where to go and what to do.

But I enjoyed it. Thank you for the fun :)