Fields of hell is a megawad with 30 levels. Doomguy will have to fight the same demons that defeated decades but this time will have new Demons stronger than the normal demons that I fought previously.
Alpha 2.0.0 is now available
Changes:
New Weapon, The Sniper Rifle
Removed the Magnum
Changes in all maps
Secondary attacks in the pistol, Rocket Launcher and the Shotgun (The pistol have a knife attack)
Bugs fixed
New HUD
New Menu logo and new Titlemap
New video, a Dev Diary in Youtube
GZDoom version: Moddb.com
Zandronum version : Moddb.com
Suscribe on my Channel : Youtube.com
Follow me on Twitter: Twitter.com
Announcement about the release of this alpha and the next alpha will be totally different
This is the new alpha but the Zandronum edition, it does not contain map12 but it is big enough to consider calling it 2.0.0, Here, in the description...
This is the new alpha, it does not contain map12 but it is big enough to consider calling it 2.0.0, Here, in the description is the Changelog.
New alpha of Fields of Hell with new changes in the balance of weapons and the map11 completed!!
Alpha with only bugs fixed and the last one that fixes bugs of series 1
first alpha of Fields of Hell, It has 10 levels with new enemies, Weapons and more
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Well i like the mod but there are things i don't like first the shotgun firing sound is bad and i'm used to holding down rmb to continuously fire th shotgun but in the mod i have to let go of rmb and click it again to fire agian but the mod is fun the level are creative and nice looking and that's about it
Yes, in the case of the sound, I understand that it is a bit bad, but in the case of the shotgun firing, Well, since you told me that you didn't like that the shotgun doesn't click, then I'll set it as the classic one, that is, I'll set the automatic firing as the classic doom.
ok thanks I'll be waiting for the next version to come out
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Is it going to be compatible with other Mods? such as EOA?
Probably, but for that I have to make the other remaining maps first.
There will be 32 and there are already 11 but those who are going to come will have the theme of the UAC facilities that there are already some maps with that theme, hell that for now are 10 and 11 and a part of map02 and finally the maps endings will take place on earth.
I'm testing FOH Alpha 1.2.3. I'm currently stuck in the Map "Key Security" after defeating every demon at sight, so I'm almost sure the map is not working properly.
The maps are OK but IMO they feel severily underpopulated (monsters, weapons, powerups, etc are very scarce) so most of the action is limited to exploring the map itself. We want a bloodfest, man! :)
Just my 2 cents for future releases, thank you!
Don't worry, it's already solved, just don't release the new alpha because it will be big, I even change the format from Hexen to UDMF and fix many bugs, thanks for playing my mod, I hope you can play the next alpha, stay tuned this month :D
The super shotgun looks like doomguy cant feel his arms
looks great already
I'm excited for the release now because of how cool this looks. Or at least the alpha or beta.