Fidocs_Doom_ru_1.4
Full Version 1 commentFull Russian translation of Fidoc's Doom original mod
-A PROPOS-
Fidoc's Doom is a single character adventure videogame, based exclusively on reflection and exploration.
Investigate ruins, unearth treasures, decipher codes, disarm traps, solve challenging puzzles, decrypt scrolls, activate mechanisms, answer riddles, explore mazes, open locks, discover secrets... and reverse an ancient prophecy.
0% combat: weapons and gear are almost useless in this game.
While you may still be killed by monsters, you will neither be able to challenge nor slay them. To overcome your foes, you'll need to avoid their sight and act as subtle as you can.
This adventure is set mainly indoors, after an initial outdoor area.
Don't try to customize your characters before launching the game, nor create a team of your own: at the start of the game, everything will be reset.
No matter your choices, you'll start with a lonely FEMALE KNIGHT. This is part of the storyline.
Fidoc's Doom first official release: October 2016.
Version number: 1.4 (April 2017)
-INSTALLATION-
To play Fidoc's Doom, you will first need an official version of the Legend of Grimrock 2 videogame (LoG2).
You can get it here: Grimrock.net
You can also buy it via the Steam or GoG platforms.
Then, you'll need to download my mod and unzip it.
Put the .dat file it in the following folder:
C:\Users\Documents\Almost Human\Legend of Grimrock 2\Dungeons
In the Legend of Grimrock 2 home screen, choose "Custom Dungeon". Select Fidoc's Doom. Apply.
Enjoy!
-ABOUT THE AUTHOR-
I'm a French 36 years old guy.
I love adventure and reflexion videogames.
I'm not a professionnal game designer but I really like to imagine and create challenging puzzles.
Baldur's Gate, Day of the Tentacle, Indiana Jones (both), Legend of Grimrock, The Room... are among my favorite games.
To contact me: ydaujeard@gmail.com
-CREDITS-
Graphics design and game engine credits: Almost Human Games. Visit Grimrock.net
I used LoG2 editor + LoG1&2 asset packs.
A million thanks to the LoG2 modding community:
. Steingrimur Oskarsson for the best video tutorials ever
. Prozail for the snail's scripts
. Mutman for the beautiful runebooks
. AdrTru for the inspiring graphic texts
. Zimber for the camp fire asset
Sound Art Credits: Tabletopaudio.com
Thanks for the amazing ambient tracks! Here is what I've used:
. Cinematics : "Before the Storm"
. Outdoor area: "Swamplandia"
. Xafi Sepulchre: "Haunted_Ramparts"
. Rukashan's Crypt: "Catacombs"
. Iomeris Cemetery: "Temple_of_the_Eye"
English translation and proof-reading: Lee (litrouke@yahoo.com)
Special thanks to my friend betatesters:
. Antoine (Systema powa!)
. Francois & Marie-Cecile
. Emilie (my twin soul)
. Wes (Dr. Chuckles)
. Benoit (hi flatmate)
They helped me improve the game, make it more enjoyable... and (hopefully) free of bugs.
-WALKTHROUGH-
You're stuck in the game?
Visit www.fidocsdoom.com to find an extensive walkthrough.
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