Station 2.4, quite possibly the most disconnected place from civilization, and the laboratory where you will be conducting tests on your new serum with the ability to increase the abilities of the mind. While making revisions and doing more tests, you finally make a fully working serum, allowing a shark to be intelligent enough even to speak! Through a machine of course. Unfortunately, the shark is starting to question why it is stuck here, and is beginning to get violent. Now it's you and your friends versus a bunch of angry sharks and one big, angry, smart shark. Welcome to station 2.4, enjoy your stay

Report RSS Development at the moment

A general summary of where I'm in as for development.

Posted by on

Hello!

Now, as the title suggests, I would like to talk on where this game is for development.

The story, for the most part, is done, and I'm perfectly capable of doing models and other graphics for the most part, and things like sound and code can be done with help from some friends. The huge issue at the moment, is really mapping. The game is much longer than the original, and has to incorporate the story, and other game play ideas I have formed. This can be difficult since a overall architecture needs to be made, and all these maps and the visuals of the game play need to be planned out and then executed. This is much easier said than done, and will most likely be the majority of this game's development.

Now, as for content to be posted, most of what your gonna see for the next few weeks or whatever will probably be models. Maps will need some time, and to be honest, I probably should have waited to make this page and had some maps ready, but it's a bit late for that, so just keep that in mind.

Now, if you're interested in helping, all I can really say is that the only real help I would need would either be coding (since coders in gldsrc are hard to come by these days, thankfully I have one, but he does have his own projects, and I don't want to bug him too much with this project) and mapping, but I do have some mapping help from some friends already.

That's all for now, thanks for reading and supporting the mod.

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Half-Life
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Half-Life
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Sgt.Headcrab
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