Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. First episode released 7 weapons with secondary fires 10 enemies First chapter: 9 levels Second chapter: 1 level preview -- How to play -- Download latest version of GZDoom Add Fatedoom.ipk3 in GZDoom folder Start gzdoom and select Fate Jumping, crouching & mouse look required ------------------ This TC is based on the unreleased Build Engine game Fate. I took many liberties with the source material, however there are some similar game mechanics like breakable barrels, escaping from a cell and collecting weapon pieces. Watch out for secrets, you might find a secret level gem. All the graphics, sounds and music are changed.
Fate: A Doom Total Conversion is based on the Fate demo of 1996 by DogBone Software. First episode released 7 weapons with secondary fires 10 enemies First chapter: 9 levels Second chapter: 1 level preview -- How to play -- Download latest version of GZDoom Add Fatedoom.ipk3 in GZDoom folder Start gzdoom and select Fate Jumping, crouching & mouse look required ------------------ This TC is based on the unreleased Build Engine game Fate. I took many liberties with the source material, however there are some similar game mechanics like breakable barrels, escaping from a cell and collecting weapon pieces. Watch out for secrets, you might find a secret level gem. All the graphics, sounds and music are changed.
Well now I can see what happens when this game is released, good mod mate. :)
I like the look of the projectile shots, but they are much too slow and small. It's odd when using close up and from far away its very hard to hit anything. Everything else is looking and playing great