Crysis 1 Mod - adapting Crysis to FarCry 1 with alterations. Not a remake. This is a One level game. No new assets, weapons or gameplay features. PC version. update: on the first of August 2020 the computer I use solely for creating this mod (an old windows 7 64bit, Athlon 64 X2, Radeon HD 4670 X2, 4GB DDR2 machine) died and I think its just the motherboard and CPU that are toast. The mod is frozen until I find a replacement on ebay.
Got some major complaints about the choppy video quality for the drone fly through, so here is a better version (without the advertising too). DSOG ran an update linking to the drone 3 trailer and people started vomiting seeing the stuttering video frames. Here is the article with some nice comments :) Dsogaming.com - I have to say that I am not sure this mod is a FarCry total conversion ... but I am very happy that John is covering this epic saga. So far I have the complete Mine Level Cave and the Camp (not the crusher area) plus the complete Harbor from the Assault area and the MP Instant Action Outpost in the map. Not really worried about view optimization or Vegetation etc, right now. Work is still on the basic layout and then comes carving out the locations. The scary tunnel goes from Pier to Control (you can see the broken bridge to the entrance in the video - taken from the ascension map). I am taking out the rails and putting in storage and wreckage - a mile-long zombie tunnel fight galore is planned there. Also going to put much more stuff into the mine cavern voxels (where nomad enters the alien ship in crysis). This is part of Control. Fort is replaced with the Outpost cave - looking good - you see the helipad in the video. You can see the Harbor location on the right flying back from Volcano towards Zombie Tunnel Bridge. The Boat level has the Camp on wooden pier and the Container wreck yard as locations as well as another merc camp. Stay tuned and hang in there. This is going to happen, no worries. :)