Crysis 1 Mod - adapting Crysis to FarCry 1 with alterations. Not a remake. This is a One level game. No new assets, weapons or gameplay features. PC version.

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Add media Report RSS FarCryreloaded heightmap v2 (view original)
FarCryreloaded heightmap v2
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Blue199
Blue199

Wow, this really puts the original game into perspective, I had no idea that the ride to the pier on Kabatu was so long, or that the island was so narrow near the end!
I do wonder what Lab Zero is :D

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roadiereloaded Author
roadiereloaded

It was not so narrow :) - this is adapted - you can see the original heightmaps on the wiki I am slowly putting together:

Wiki.crymod.org

lab zero: Moddb.com

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Blue199
Blue199

Interesting!

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War_Crimes
War_Crimes

love this game I want to touch it

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roadiereloaded Author
roadiereloaded

its going to take so long ... :)
very cool skin works btw.

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Description

So here is the next iteration of the game map.
It is not clear if this is possible - in theory with careful crafting of view distances, vis areas and occlusion settings / walls it might work. If that fails there will be 3 levels:
Training, Mercs and Trigens - the 3 underground facilities are mini levels of their own and live inside the 3 levels. So training would have Lab Zero, Mercs would have the Ascent to the Trigen area as level ending and Trigens would have the final Lab and End game. The level names on this layout refer to the level names of the respective
heightmaps from FarCry 1 that are patched together in reloaded.
The plan is that this level map plays once in the Jack Carver game, and then many years later in the Nanosuit game - the training level at the beginning is on its own the linking demo level that plays in between these 2 games in the timeline.

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Crysis, FarCry, FPS
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