Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
new update :) (it is the usual testmap with activated debug messages )
-the voice routine for enemies is final, this includes the new final reverb simulation and the complete AI communication with each other and to player.
they talk and comment now correct to the actual situation, to their mood and react to player or grenades or blends (oh, damn, i forgot to do that in the video, they shout stuff like "i'm blinded!!!" ).
i will capture an additionally video where i show some specific reactions, like death comrade, blinded, lost light due to an destroyed lamp at night, nice new idle shouts...
it is now also possible to let fade out the complete Hud
maybe cut down on the blood splatters, those are far from immersive, but you can leave the red screen effect
those blood splatters are only visible on critical hit's, which means you see them exactly once before you die.
the activated Godmode (look at the counter) cause than those endless overlaying splatter effect.