Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
the correct gamma setting: if you can see the tires and the black walls which holds them, then your screen is way to bright for this scene.
with correct gamma you can't even see the grates on floor and also only hardly the single laying tire between them.
my desktop gamma is way much brighter than my ingame gamma settings, so on desktop at this page this picture looks quite ugly, middle grey instead black... so, i dont know if its really wisely to post this stuff ...
Nice gamma settings :)
for your sys ?
I can see every tire out there.
me too in my standart desktop, in game i have different gamma/brightness settings, but the capture function does not care for it.
so usually i have to afterwork the jpg's to adjust correct brightness for moddb sharing.
Very nice. Do it need a lot of time to build these spaces/buildings?
yes, basically the whole process needs weeks. but the basic idea from building needed only one day, but the finetuning and fitting in the environment and doing the interiour needs muuuuch time.