Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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Fixed Bugs (Games : Far Cry : Mods : FarCry Operation Clearing : Forum : Fixed Bugs) New Thread
fixed bugs april 2015 pvcf pvcf - read

Apr 19 2015

fixed bugs july 2014 pvcf pvcf - read

Jul 20 2014

(FIXED) fog in scalemode 0 doesnt take worldcolor pvcf pvcf - read

Jan 14 2013

(FIXED) pronebug and vehicle sale bug Vikom pvcf - read

Jan 2 2013

(FIXED) distance hidden entities are not saved pvcf pvcf - read

Dec 21 2012

(PENDING) viewrange hight scaler reacts way to early pvcf pvcf - read

Nov 27 2012

FIXED) Some problems with white fog Vikom pvcf - read

Nov 12 2012

(Fixed) benizin error message pvcf pvcf - read

Sep 27 2012

(PENDING) leaving indoor with no FPS scaler cause fog pvcf pvcf - read

Sep 27 2012

(FIXED) Active entity of light - reset Vikom pvcf - read

Sep 26 2012

(CRITICAL) day night trigger after loading pvcf pvcf - read

Sep 22 2012

(FIXED) zipline and moving targets pvcf pvcf - read

Sep 14 2012

(FIXED) sun distance fps scaler at high speed pvcf pvcf - read

Sep 13 2012

(FIXED) CRITICAL after load save game pvcf pvcf - read

Sep 12 2012

(PENDING) if AI with chainsaw died still idle sound of chainsaw pvcf pvcf - read

Aug 26 2012

(Fixed) no world fog is possible pvcf pvcf - read

Aug 22 2012

(Fixed) no map in game mode pvcf pvcf - read

Aug 6 2012

(FIXED) after vehicle leave ho weapon and no handweapon are active pvcf pvcf - read

Jul 28 2012

(PENDING) fireengine and vehicle does not interact pvcf pvcf - read

Jul 28 2012

(FIXED) race engine scalemotor in betarelease does not respond pvcf pvcf - read

Jul 23 2012

(FIXED) unbound player from vehicle under water cause no weapon pvcf pvcf - read

Jul 23 2012

(FIXED) vending machine crazy mode 3d sound of cans pvcf pvcf - read

Jul 23 2012

(FIXED) global bullet rounds counted in vehicle pvcf pvcf - read

Jul 21 2012

(FIXED) killing medic causes killing counter reset and pvcf pvcf - read

Jul 21 2012

(FIXED) killing pig counts merc kill stats pvcf pvcf - read

Jul 21 2012

Information

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