Step into this mod which is a complete conversion of Darkest Hour, an excellent strategic empire building game, and try to take over the Wastelands. There are thousands of events, post apocalyptic unit and brigade types, hundreds of technologies, and more than 40 playable nations.

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Project Fallout

"Scenario 2281"
New Factions:
-New Vegas
-Washington BoS
-Supermutants of Lexington
-Brotherhood's Outcasts
-NCR Rangers
-Great Khans
-Commonwealth of New England
-Snow Raiders
-Old World
-Followers of the Moon
-Dark Brotherhood
-Victoria Island
-Warren Supermutants
-New Guild
-Bandits of La Paz
-El Sol
-Tierra
-Independent Oklahoma
-The Deathclaws
-East Enclave

Removed Factions:
The Reservation (Annexed by Caesar's Legion)
The Vipers (Annexed by Caesar's Legion)
Kurtz's Campament (Annexed by New Canaan)
Necropolis (Annexed by NCR)
The Hub (Annexed by NCR)
Navarro Base (Annexed by NCR)
Redding (Annexed by NCR)
The Den (Annexed by NCR)
Dark Cathedral (I have not add the events)
Vault 10 (I have not add the events)
Mayan Empire (Edit problem)
Gecko (Annexed by Vault City)
Polar Station Zeta (I have not add the events)

Wastelands was conquered, and other dead lands have been replaced by other dead lands

New Ministers

New Songs:
From Fallout 3 and Fallout New Vegas

A lot of New Models

Future Jobs:
Add more Models
Add Events

Fallout's Doomsday - Change of Page Ownership

Fallout's Doomsday - Change of Page Ownership

News 1 comment

Hi folks, Brazilian Slaughter here. You might know me from some corner of the internet, or not. If not, pleased to make your acquaintance.

Quick update

Quick update

News 2 comments

Quick update about this mod. Head over to the Paradox Interactive Forum for active discussions on the mod. The mod is still being worked on.

FODD Release 2.0.11

FODD Release 2.0.11

News

Well, it's been more than a year in the making, but the next release is done. I plan 2-3 more releases then finish this project. The thread on the Paradox...

Update on 2.0.11 progress

Update on 2.0.11 progress

News 5 comments

The next release of the mod is being worked on. More content than was initially planned has been added, including some great work by mod contributors.

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FODD 2.3 FIX-17 Max Stone (patch 1.05 compatible)

FODD 2.3 FIX-17 Max Stone (patch 1.05 compatible)

Patch 16 comments

Happy New Years, folks! Latest FODD file. Now named like Paradox's patches. Compatibility with the recently Darkest Hour Patch 1.05. Just put the folder...

FODD 2.2

FODD 2.2

Full Version

Uploading this for mirror purposes. File can be removed by request.

FODD-2.1-Fix-11

FODD-2.1-Fix-11

Patch

This file is being hosted here to provide an extra download option.

FODD 2.0.11 Hot Fix B

FODD 2.0.11 Hot Fix B

Patch 1 comment

Extract this into your \FODD folder. A small fix for the batch file which removes the 1936 files and folders that were superseded a long time ago. This...

FODD 2.0.11 Hot Fix A

FODD 2.0.11 Hot Fix A

Patch

Hot fix A Extract this file over the top of the existing file in \FODD\db\events folder. We are working on the new release but this is a small hotfix...

FODD 2.0.11

FODD 2.0.11

Patch 11 comments

The next release of the mod. A cumulative update which contains all previous patches. You only need this plus the FODD 2.0 installer to run the mod.

Comments  (0 - 10 of 108)
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MetroRanger
MetroRanger

so.......................... eta on that new scenario?? looks like it going to be good

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Guest
Guest

So right now, how do I install this mod?

1- 2.0
2- 2.0.11
3- 2.3

Is this the correct order?

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MetroRanger
MetroRanger

ye mate thats how I did it and it works

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OnionHeads
OnionHeads

A temporary solution to a game-breaking bug that paralyzes trade:

The one that says for example,
"(Diplomat en route)
0:00 January 1, 16018"
when I try to Offer Trade Agreement or Open Negotiations.

AUTHOR'S EXPERIENCE WITH THE BUG:
Always playing as Gecko, trade is usually disabled with Mutant Army, East BoS, The Hub and to a lesser extent, Necropolis

CAUSE OF BUG:
The bug is triggered by discovering technologies that incrementally increase offmap production of resources
Examples: Organized Mining, Methane Power Plants, New Era Money

SOLUTION:
1) Save just a day or hour (2300) before completing research on each of said type of technologies (like if their at 99.80%)
2) Quit current game
3) Load saved file
4) Make sure that research is completed at the very next start of the day at 0000 Hours and check if you can still trade with each nation
Suggestion: Use the Diplomacy Tab to go through each nation quickly

DISCLAIMER: Inability to trade with some nations may be due to natural, non-bug-related causes like embargoes, lack of funds, etc.

ANALYSIS:
Had a smooth gaming experience so far and bug HAS NOT REAPPEARED after taking the above precautions EACH time before researching IDENTIFIED CAUSES

Just wanted everyone to know and keep trading..

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WolfsRainESP
WolfsRainESP

When will this new scenario come out?

Reply Good karma Bad karma+3 votes
OnionHeads
OnionHeads

How do I avoid this bug? It's here again:

The one that says
"(Diplomat en route)
0:00 January 1, 4607"
when I try to Offer Trade Agreement or Open Negotiations

This means I can't trade for the whole game.
Been playing this mod for years and it always appears later.

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Guest
Guest

oye tengo un problema y es que a la hora de que empieza la expansion de territorio se me empieza a alentar el juego mucho

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dragonwars
dragonwars

Es normal. Empieza a cargar demasiadas cosas, a mí también me sucede, pero es por la capacidad del PC, por lo menos en mi caso.

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Guest
Guest

Sé que es normal que se siente al principio de la expansión ya que como mencionas empiezan a cargar muchas cosas pero el problema es que se queda lento el juego ,incluso cuando ya solo quedan unas provincias por colonizar ,yo lo que pido de favor es que optimizen el juego en esa parte de la expansión ,y pues me pasa en parte por la capacidad de mi laptop pero que mínimo no vaya tan lento y que recupere algo la velocidad a la que iba antes el juego

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Highest Rated (2 agree) 10/10

One of the best mod ever. And i have played many mods. Graphics, sorry, Completes everything is great. Balance is not perfect thou. Realy one of the best mod i have ever played.

Dec 2 2014 by kalle22

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