Step into this mod which is a complete conversion of Darkest Hour, an excellent strategic empire building game, and try to take over the Wastelands. There are thousands of events, post apocalyptic unit and brigade types, hundreds of technologies, and more than 40 playable nations.
Checksum: VLPK
Hi there! Brazilian Slaughter here. This has been a long time in the making, but the last three months and a few weeks have been quite a ride for me.
This version was supposed to come out as 2.4.2, as a simple patch focused mainly on the new combat system, out in April or May, but between me getting a job (YAY!), the patch's scope increasing and Arcangelus giving me a lot of files with cool changes to fit with what I made, eventually this version outgrew what was the old 2.4.2 patch and instead became FODD 2.5.
Lots of important work in this version, preparing the base and seeding the seeds for what I want to do, in the future. So I am quite happy with this version, and have plans for more in the future! Why, the last days I've been doing research on Oregon, for example!
Why my games always end up with cursed maps?
I'm sorry for the delay, but on the plus side this is probably the biggest version I have delivered so far. I'm not one to toot my horn, but the changelog is HUGE.
Furthermore, I was going to make a dev diary about the new features, but I decided to just publish it anyway. I can do it later, lots to talk about. I have a dev diary for after that one ready, funny enough.
Ever wish the Great Lakes were navigable and connected to the ocean? Well, thanks to the incredible Arcangelus, they are now!
One important change: The mod's soundtrack no longer comes together with the main mod file. It is a separate (optional, but we all know we will download it) download from the mod. This is because:
1. Every version would come with the old soundtrack, hogging space. This saves space and bandwidth, now the compact file is not even 400mbs.
2. Mod size would balloon immensely if I included the entire soundtrack with the mod file. The FODD Soundtrack is almost 2gbs in size, and it will increase in size soon. Plus, this way, if you ever need to reinstall the mod and already have this soundtrack, you can just use the files you already have.
Take care and have fun!
Remember - Fallout Doomsday for Darkest Hour has a Discord Server and a thread on Paradox Plaza Forums. See you around, folks!
You can enter the Discord using the following link: Discord.gg
Paradox Plaza Thread
Changelog (too big to post here)
The Fallout's Doomsday For Hearts of Iron Darkest Hour (Or FODD) has a new version. Took a while longer, but that meant a nice, juicy changelog. Go play...
The Fallout mod for Hearts of Iron Darkest Hour has released a new version. Yes, it has been a while, but the mod is not dead. Go play, have fun, leave...
Hi folks, Brazilian Slaughter here. You might know me from some corner of the internet, or not. If not, pleased to make your acquaintance.
Quick update about this mod. Head over to the Paradox Interactive Forum for active discussions on the mod. The mod is still being worked on.
Soundtrack File for Fallout Doomsday. Music is now a separate download. Now includes the OSTs of all Fallout games!
FODD Patch 2.4.1.2 Hotfix version. For those who already have the 2.4.1 or 2.4.1.1 and don't want to download a 675mb file for their reasons.
FODD Patch 2.4.1.1 Hotfix version. For those who already have the 2.4.1 version and don't want to download a 675mb file for their reasons.
Standalone version of FODD 2.4.1.1 Hotfix, for those who haven't downloaded 2.4.1 or people who don't want to fuss about with a hotfix file.
Legacy release of the Fallout's Doomsday for Darkest Hour mod. Stand-Alone File. Obsoleted by the 2.4.1.1 standalone file (not the hotfix).
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Well, author, I’ll ask specifically - what mod is the world map taken from? I'm just new to the genre and not familiar with all the wealth of modifications released for games of this series.
Your mod is quite entertaining, by the way, but you should to do something with player's enormous increase of Belligerence when he annexes provinces from the Partisans(Marauders), which they, in turn, took from the Wastelands - this very quickly leads to the fact that as soon as the player will take away from the Partisans a dozen or two plots of land not really inhabited by anyone, as ALL states of the Wasteland began to declare war on him in a short time - which, in turn, makes it almost impossible to finish the game normally for any of playable countries (especially those that are in the middle of the continent).
Nice world map, author. No seriously.
Pretty detailed. Even in places like Kamchatka or Norilsk, where there is practically no civilization (as well as people, by the way). What mod is it from? I just don't believe that you drew all these provinces by yourself, given that the events of the mod only cover North America (and a little bit of the middle one).
Is there any way to see 3d units?
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every time i start the game and choose a faction it crashes
Really? In the latest version? Come along the discord and I will be able to help you better for sure.
Hello on behalf of Brazilian_Slaughter we have made a new discord brand new! |
Discord.gg
PSA this is dead on this site . have gad zero update in years . on paridox forums its being worked on but slow as hell .sad :(
Amendment on the PSA - Just got resurrected. Resurrection FODD.
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