This mod is a complete overhaul of FOT. Aimed at revising the single player camp. of FOT, to make the game more non-linear and to give the player more choice. This mod is a weapons bonanza, as all of the weapons (one version) from Fallout, and Fallout: 2 will be added. Not including all of the new firearms that the team has already added into the game. The original missions are being modded to allow the player a few different ways to finish the a mission. Every item/weapon/armor is being re-balanced to make each one distinct. Even the sounds are left unchanged as each weapon, will have a distinct set of sounds instead of them all using the same default sounds. The special encounters are being overhauled to make then more useful (particularly the ones without a point). Commodities will reflect in value i.e. a military ration pack will be worth a nice chunk of change. Atmosphere is the key and that is what this mod strives for.

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FOT:R Status Report

News 5 comments

Per the usual here are the newest weapons.

Final Pistol SpritesSMG Sprites
These are all of the existing pistols and most of SMGs from the original game.
In order by row (left to right) they are:

  1. Colt Python, S&W Model 29, Calico Liberty 100, HK MP5
  2. Sig P220, Beretta 92FS, Sten MKIIS, Thompson M1928A1
  3. Colt M1911A1, Browning HP, Walter MPL, MP38
  4. IMI Desert Eagle XIX, Mauser C96, FN P90, Skorpion Vz.61
  5. Calico M950, "Grenade Pistol", IMI UZI, Steyr Aug 9mm

I'd like to point out a couple of creative changes:

  • Casull Revolver has been changed to a Colt Python,
  • Sten had been suppressed,
  • MP5SD has been switched to the un-suppressed MP5A3
  • Tommy Gun changed to a Thompson M1928A1 (Tommy Gun will be an upgrade)
  • Steyr AUG has been changed to a 9mm SMG version
  • M79 GL, and Ruger AC556F are no-longer classified as SMGs

An important note: Unlike previous news posts, were the weapons images were just renders,
these images actually how the weapons look in-game. From now on most of the weapons will be presented as in-game shots rather than renders.

A quick sneak peek at the next group of sprites:
Sneak-Peek

Now for a status update, the work on the demo is progressing well. Most of the weapon sprites re-dos are already completed. I just have the rifles and a couple of misc. sprites here and there to finish. I've also started re-balancing and editing the weapons descriptions, so all in all progress is getting made.

Here is where we stand on progress toward the release of the demo:

  • Pistol Sprites 100%
  • SMG Sprites 95%
  • Rifle Sprites 65%
  • Re balance of weapons 25%
  • New weapon sounds 5%

Alright that is all for this week. I have finals next week so things might be a little quiet on my end. Best of luck to anyone else taking finals next week. As always, feel free to contact me if you have any feedback or questions. I'm always willing to listen.

Back from the Beyond

Back from the Beyond

News 9 comments

Discusses were the mod is headed and where we've been. Also highlights a new GUI, two ingame weapons and a new character sprite.

FOT:R Update

FOT:R Update

News 5 comments

Update includes new weapons, a new modteam logo (WIP), a demo of the new rocket launchers, a mapping update for mission 1 and a discussion about the demo...

FOT:R Media Update

FOT:R Media Update

News 2 comments

The update includes new weapons, an introduction of a new mod-team member and a video of the silenced weapons in-action.

FOT:R Status Update

FOT:R Status Update

News 3 comments

The long-overdue update includes new weapons, a special group of upgraded weapons, a demo of working claymore mines, a new song for the mod, and a status...

Post comment Comments  (50 - 60 of 215)
RobertHouse
RobertHouse - - 1,281 comments

will you make a dimo of the mod?

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VengeFulSniper Creator
VengeFulSniper - - 259 comments

Yes that is the plan.

Reply Good karma+2 votes
ApornasPlanet
ApornasPlanet - - 4,118 comments

Fantastic! Thanks for doing this!

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Stogie83
Stogie83 - - 342 comments

this mod is still alive ? HURRAY!!!!!

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xPearse
xPearse - - 2,462 comments

Why was there a big gap in development, did something happen.

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VengeFulSniper Creator
VengeFulSniper - - 259 comments

News post is waiting on authorization, it should answer some questions. Suffice it to say that real life was more pressing of a concern. I'd be happy to answer any questions via PM however.

Reply Good karma+1 vote
XIVILAI
XIVILAI - - 4 comments

Hi, I would like to ask if is there any possibility for you to put in game some high caliber anti material sniper rifles?

Examples:

Anti material sniper rifles: Barrett M82, VKS/VSSK Vychlop, RT-20.

Sniper Rifles: Dragunov SVD, CheyTac M100/M200, Zastava M76, VSS Vintorez.

Assault Rifles: H&K 417, H&K G41, IMI Galil, OC-14 Groza, AS Val.

Something like that.

Thanks for the answer, I hope that it would be finished soon. ;)

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VengeFulSniper Creator
VengeFulSniper - - 259 comments

Some of these already planned to be included, M82 and SVD for sure, as well as the HK 417 and HK G41.

Reply Good karma+1 vote
untouchablelay
untouchablelay - - 4 comments

how long till the revised mod is out

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VengeFulSniper Creator
VengeFulSniper - - 259 comments

When it is done :)

Reply Good karma+1 vote
Nuki
Nuki - - 60 comments

You guys need some help?...Haven't modded for a while now but if you guys need some help with the thing I'll spare a bit of me time:P

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VengeFulSniper Creator
VengeFulSniper - - 259 comments

PM and we'll talk

Reply Good karma+1 vote
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