This mod is a complete overhaul of FOT. Aimed at revising the single player camp. of FOT, to make the game more non-linear and to give the player more choice. This mod is a weapons bonanza, as all of the weapons (one version) from Fallout, and Fallout: 2 will be added. Not including all of the new firearms that the team has already added into the game. The original missions are being modded to allow the player a few different ways to finish the a mission. Every item/weapon/armor is being re-balanced to make each one distinct. Even the sounds are left unchanged as each weapon, will have a distinct set of sounds instead of them all using the same default sounds. The special encounters are being overhauled to make then more useful (particularly the ones without a point). Commodities will reflect in value i.e. a military ration pack will be worth a nice chunk of change. Atmosphere is the key and that is what this mod strives for.
Replaces the M16A1 already in Fallout:Tactics
I really don't feel like the A1 would have survived the apocalypse very well. It was about as finicky as rifles get.
I'm in full agreement having shot a few of then myself, however in a protected area the M16A1 would survive...that is were you'll find these relics.
Oh wait, Tactics already had A1's. Totally skipped over the comment there somehow. Forgot that tactics had them to begin with.
My mistake, my apologies, carry on being awesome. ^_^