This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe. Each map pits Imperial Space Marines against the Tyranid swarm and the Legions of Chaos, competing in a series of mission objectives, culminating in a battle to decide the fate of the planet. Latest scheduled play times and list of servers: steamcommunity.com/groups/exterminatusgame

Post news Report RSS Let us see what we can see of September

Exterminatus, Warhammer 40,000 themed mod for Half-Life 2, September news update. New action footage from digsite and shots from out new map Lycantium. Shots of our modded zoom mode in action.

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September has been a month of slow progress, I got a bit distracted by building myself a new PC. However everything is still moving forward and back up to speed now I am settled in. One of the first things I installed was the Source SDK, so I could get my new map ex_lycantium finished enough for our Beta testers to try out.

Lycantium, Capital of Hellar IV City Overrun

As part of the process of polishing up the mods rough edges we have been trying to eliminate those jarring reminders that you are playing half-life 2 in order to increase your immersion in the game. One of these elements turned out to be the hazard suits zoom mode, which was entirely unsuitable for the entirely biological Tyranids. Rather than loose the benefits of a zoom mode entirely it was re-styled for a Tyranids as ¨eye strain mode¨.

¨Eye Strain¨ mode Battlefield Marines

I had ¨a heavy time¨ putting together a new video for you, but I know how much you love seem Exterminatus in action, so please consider this a little bonus.


It is always interesting to read your comments, so let us know what you make of this months progress.

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Qu1f
Qu1f - - 45 comments

Nice job dudes. When will we be exspecting some chance to try it out?

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Typheron
Typheron - - 262 comments

soon, as in no longer measured in years, now measured in months.

mainly its down to testing and content creatiohn on the mapping side of things.

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tkyy
tkyy - - 10 comments

Now this becomes one of my most anticipated mods!

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Klight
Klight - - 90 comments

Real, real nice. Awaiting.

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FJS
FJS - - 839 comments

The Tyranid zoom looks great.
All the Tyranid team will be controlled by players as the Marine team?

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ChromeAngel Author
ChromeAngel - - 708 comments

Yes, all the tyranid team are also controlled by players.

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NullSoldier
NullSoldier - - 973 comments

Everything looks good so far here.

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RogerRamjet
RogerRamjet - - 1,564 comments

Coming along nicely guys..

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holyknight
holyknight - - 213 comments

was it me or did I just see everyone being heavy bolters...?
anyways this looks awesome, and I can't wait to try it :D

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Typheron
Typheron - - 262 comments

at that point, all the marines on screen had heavy bolters.

appart from me who you can hear off in the dark someone getting ganked by a nid. I was a Vet.

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holyknight
holyknight - - 213 comments

ah I am guessing Vets are more melee oriented? :)
Will you have assault marines too? Where you can jetpack to other areas and ambush tyranids?

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Typheron
Typheron - - 262 comments

Vets are counter assult, which is not actually assult orientated sicne to try and go one on one with a nid in CC leads to near instant death.

They have a short range metla weapon, a last ditch chainsword as well as a bolter and nades.

Which brings us onto why no assult marines, because you would die, horribably in about half a second if you tryed to attack a nid with a chainswiord.

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kwijl
kwijl - - 215 comments

damn, 2bad i missed this beta session :( looks awesome

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Overcow
Overcow - - 10 comments

I like it, the weapons fell nice and the HUD looks awesome. Great work guys!

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xlucidx
xlucidx - - 275 comments

Oh man, Rival Species... what a blast from the past, had a blast with the original mod.

Can't f*cking wait, looks great.

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