Evolution of Combat IV is a total conversion mod for Jedi Knight: Jedi Academy adding a brand new class system, improved saber combat, movie realistic characters and a wide range of other tweaks and improvements.
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Test of the upcoming Patch | Locked | |
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Jan 26 2016 Anchor | ||
Dear Serenity and dear Matt, thank you so much for this awesome mod and thank you that you keep working for it. Also I really appreciate it that I got invited to test the patch before it gets public. Here are my suggestions / bugs. - In MP whenever I build my own character, for example Kyle, he lacks certain Force Abilities which I chose within my Force Menu. When I pick a character in the class system it works fine i think. - MP: I personally don't like the new death effects, like the cloud and thunder. I think they don't belong there, sorry - Unlike all the dissapproval of the moded SP Campaign I actually really enjoyed them. I liked to play as Kyle wielding the lightsaber through the storm troopers and encountering the odd Sith and fight him. Could you maybe add an alternative Campaign? Which has more Sith in it? It kinda destroys the atmosphere to spawn them manually. - In the SP Menu, the Option to create you character is deleted, which I quite mourn about, since Iliked it to customize Kyle, with this awesome white Armor/ Robe clothing. Thats it for now, thank you guys so much! |
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Jan 26 2016 Anchor | |
I will make a button in the menus so people can turn the death effects off if they want some interesting points for me to look in to thanks |
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Jan 27 2016 Anchor | ||
i also experience stuff like blackmane said in multiplayer: Force pull and push, both fully skilled: my force pull is never available at all (i can not even pick it when switching through the force powers) and my force push is weak and does not work at all in ~ 75% of all cases. It never works when i lay on the ground for example or if i try to push targets in the air, like boba fett, it does never work either - which worked like a charm in eoc III. And if it works, it´s so weak, that the enemy does not even gets pushed away but stands still on his current location. Pretty strange. I normally choose Count Dooku or Anakin as characters. thanks for your effort guys, really appreciate it! Edited by: Danny777 |
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Jan 28 2016 Anchor | ||
Well, I had those problems aswell. Qui-Gonn is having the pull, and that's why I choose him. |
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