The definitive working version of Evolution of Combat III. Includes improved combat, menus, UI, HUD, advanced options and an alpha co-op mode!
It's been rumoured for quite a while and today we can officially announce it...
Evolution of Combat IV is launching in December!
Running on the new Serenity Jedi Engine, it fixes numerous bugs and includes tonnes of new features. For regular previews and more, check out the EoCIV ModDB page. As a result of Evolution of Combat IV, I will no longer be providing support here on the Evolution of Combat III page and I'll be focusing my attention over there. I hope you can understand this decision!
Until Evolution of Combat IV is launched, EoCIII Remastered is officially the most up to date version of EoC so feel free to enjoy it until the new version is released!
Evolution of Combat III Remastered is a total conversion mod for Jedi Knight: Jedi Academy.
Version one of "Evolution of Combat III Remastered"! This mod updates the awesome existing "Evolution of Combat III" mod, adding new options, improving...
I'm having a problem I put the EoC Remastered GameData folder into the jedi academy base folder when I start up jedi academy and go to mods it isn't there. I'm using the steam copy of jedi academy.
The owner of this mod made a mistake. When they said base folder, they meant the original folder of the game, i.e. C:Programfiles\lucasarts\jediknightjediacademy
I have a mac how do I search that up?
If the mod isn't showing you must of copied it wrong. Double check the folder names.
so i installed the mod a few days ago, and i love it! Before the mod, i was able to use the skill points for the light and dark side force powers. but now with it installed, it doesn't give me an option to select them, so both light and dark side force powers haven't been touched yet. Any ideas?
I have no idea why this is always so broken for me. There are just so many weird glitches, like I can't change the force power level when making a solo server.
I'm using Steam version too.
So is this a singleplayer mod as well or purely MP? Does it work with bot matches? Can you play the campaign with it?
Yes, yes and yes.
Great, thanks for the info! I'm always happy to see more SP mods. It always felt like the best ones were MP only.
Check out EoCIV, the next version of this mod.
It improves a ton and adds a load of new SP stuff as well as MP: Moddb.com
Launching in December!
Hey, first off, I'd like to say this is a pretty great mod. I liked every part of this mod but one part really that bugged me. The npc's guns are glitched for most, I can't name off which ones but majority of them are glitched. Is there a work around for this issue?
What exactly is wrong with them?
My bad, not majority of the npc's weapons are glitched, but just the stormtrooper and a few other ones. It has the same glitch that the hazard trooper npc has where the gun isn't positioned properly.
Ah right, yeah a fix should be coming out for this, I'm working with the original developer of EoC.
Sweet! Glad to hear it. Can't wait.