Doom: Evil Unleashed is a mod geared towards recreating the content including maps, weapon, monsters, items and more from the Doom 0.5 Alpha. To play Doom: Evil Unleashed all you need is a standard copy of Doom 2, no ZDoom. Just Vanilla Doom 2! The mod has had some speedbumps recently. My harddrive was wiped and with it I lost my first bit of work but luckily I saved a bit on my other computer, so not all is lost. I am just now starting work again on Evil Unleashed. "Evil Unleashed" comes from the Doom's In Development name and subtitle. During development, in early versions the game was referred to as "Evil Unleashed" and in the 0.5 beta "Evil Unleashed" was a subtitle to the finalized name "Doom". Seeing the content I am recreating I thought of this to be the perfect name for the mod. I am actively searching for team members to help out with the development of "Evil Unleashed". Including someone skilled with XWE or other things.
Another shot of E1M1.
I would really like some recommendations on how to improve this map. If you have any recommendations or advice I would appreciate it.
Hm, I would say that the room just seems overly huge. It's fine that it's big but it would need more details. Like bigger monitors, a roof look out, stuff like that.
Thanks for replying. Its the same unit size as the original room. But I have been wanting to put more detail in.