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Most people say their mods are going to be revolutionary or will be something great. Most mods now a days promise everything, and swear that it will be the best mod. Most mods it seems are just mere knockoffs of other great mods, or are Counterstrike clones. We used to be one of those mods. The bad thing about being a gamer in general is that you play one game that everyone likes, and then there are suddenly a million different incarnations of the same thing. Originally, we were setting out to create a remake of Quake. Sure, it sounds like a good idea, and would probably be pretty fun, but we quickly realized that if we were going to get anywhere with this thing, we'd have to make it our own. Shortly afterwards, Epicenter was born. At that point our mantra was basically "Quake...but better". I wanted every concept to have the feel of Quake, to have that grit and that character. Eventually it again became clear that no one really wanted to just clone an old work. So we recreated...

Report RSS First Story Release...

And with the push of a couple buttons, the first part of the story for Epicenter has been released. Click here to read it. I do believe that it's in a protected forum, so you'll need to post all comments in another forum on this site. Of course, this story will bring up a lot of questions,

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And with the push of a couple buttons, the first part of the story for Epicenter has been released.

Click here to read it. I do believe that it's in a protected forum, so you'll need to post all comments in another forum on this site.

Of course, this story will bring up a lot of questions, which is exactly what we're going for. We are hoping to release a small demo to the public within the next month or so, and we will release the next chapter of the story as we near that release.

Read up, enjoy, and imagine all the possibilities.
-Stillbored

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