Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10. Experience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems. Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.
This one is an interesting fella, which I can basically summarize in a few words : PROSPEKT for free.
(but better than Prospekt, in fact).
with the old "one man army" development flaws we see here and there (the Gate 1/2, Focalpoint, ...), where beta testing seems unrealized and unforgivable bugs, uncorrected.
Despite all of these, I'll give this one a PIN because the overall quality, be it maps, story, or gameplay, is really above average and we can clearly see the dev' put a lot of work and time into this.
First of all, it's the better of all the "Play As Combine/the bad guy" mod, even better than Human Error (because this one was also "unfinished" in the end), where you're put in the shoes of a Metrocop, killing Citizens and Headcrab, in another City, not City17, but the snowy and deserted City10 touched by a "plague".
What's interesting is that each chapter is a different story/gameplay where you have to use different tactics to win, be it "stealth" when faced against numerous reprogrammed turrets, or to follow your only source of light : a feeble Stalker in dangerous corridors.
So, yes, the difficulty : who is meant to play ENTROPY ZERO? Is that those casual gamers nowadays? Or veteran 30/40 years old players who followed HL1 and/or HL2 since one or two decades?
As I've played more than one hundred mod's, I've seen so much worse in difficulty.
In fact, there are two kind of difficulties : one that is based on "skills", in the likes of the low armor/health, numerous waves of enemies, sometimes in infinite respawn...
These one can be tough... Not the worse, again, I've seen. It's not Black Death, the Gate, or else.
It's "fair" but you've to be "skilled".
The other one is "unfair" difficulty : it takes the form of that now infamous Stalker section where the Barnacle tongues sometimes disappear, and the Stalker dies for apparently "no reason", or some bugs here and there like in the final battle,
or some fights where you absolutly don't know what to do and you die because... ignorance.
But, in the end, it has so many "wow" moments, such as the ride to the Citadel, the Citizens dumping the characted (thought to be dead) in a hole with other dead Cmb, and the final part with the "bad" Vort threatening to destroy everything, corrupting a Hunter to his side, and numerous light and SFX effects such as those "liquid" effects during the final battle, it was great, really...
Too bad many players will give up because the "unfair" difficulty parts... The "skilled" parts are more a problem of a generation...
But, overall, don't give up on this mod, or maybe wait for the next update, which will probably correct the flaws of this version...
It's worth, really, worth, the time.
Highest Rated (2 agree) 7/10
------------------------------------ I N T R O D U C T I O N ------------------------------------ Hello fellow online user! You appear to have stumbled upon my review about Entorpy : Zero, a HL2 mod that consists of you playing as a regular Civil Protection Unit who has been stranded in the resistance infested streets and the zombie infested subway tunnels, along with a combine structure overrun by the Vortigaunts! Welcome, to City 10 and prepare yourself for a heck of a time, this mod will kick…
Oct 28 2017 by CW3D