A fun port of the half-life mod for MOWAS 1 by Apone to Men of War Assault Squad 2. With a few new additions, such as skins, weapons and more from various Garrysmod workshop addons. Requires ASV base and ASV WH40k to work, as some assets are used from those. Activate them in this order: ASV Base, ASV Wh40k, then Entanglement. If that results in a crash, then ASV Base, Entanglement, then ASV Wh40k. Some stuff may be broken that I don't know how to fix. Other than that, enjoy I guess.
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Head to resource/set/stuff/lasgun then delete assault_lasgun.
This should fix most of the crashing instances.
Have fun I guess, some stuff will occassionally glitch, most maps from the original mod are broken. Remember, you need ASV Base and ASV Warhammer 40k...
More humanskins or some fixes; and the addition of the AR3. As usual delete the previous expansion patch and add this one as it contains the stuff from...
*Fixed RAZOR Shield hitbox, it is now the entirety of the shield *WALLHAMMER Shield added, can be deactivated with enough firepower before it regens ...
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Seeing Garry's mod workshop models ported to Men of War is the most surreal thing. Can I ask as to how you've done this? or is there a guide somewhere which you could show me?
Hello, please check dms
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Can you port fauna to call to arms? it got asv there, I did try but it doesn't react to enemies, I have no idea what to code.
Manually clicking for them to attack one by one works. Animation is also working fine.
hello, can you add hecu soldiers and fix vehicles (vehicles are considered organic creatures in your mod, even combine apc)
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What version is these mod for
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