Enhanced Combat Leader: Beyond Overlord Is a total conversion both single (you can play the single players campaign and a special tutorial) and multi-player game modification for Company of Heroes: Opposing Fronts that emphasizes tactical combat, realism, and historical accuracy by allowing players to command and deploy company size forces throughout the Normandy Overlord Campaign, players get to create and command authentic WW II Battalion Level formations. Through the advantages of the Relic essence engine players can enjoy a new game experience with many dynamic features that emphasize tactical command and control and exploits the dynamic elements of the living soldiers system by providing player squads many new ability enhancements which allow players to execute advanced tactical combat strategies, players can also execute squad level tactical orders and unit abilities in a smoother more intuitive way.

Post news Report RSS New Beta Build 03182014 available for download

I’ve released a new beta build, this takes the advice I received a from players and attempts to address some bugs. Please feel free to try it out and a give your input. It attempts to correct the missing key entries address graphical bugs and ai issues and introduce some new minor tweaks. please feel free to download the latest version and try it out and remember to leave your feedback.

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fixed missing texture bug for german air force airborne infantry on axis tree doctrine.
fixed command radius bonus issue where enemies also got the same bonus as players friendly units.
fixed .lua for american airborne 75mm pack howitzer that would make random crashes when the AI built that unit and deployed it on the map in MP or by player during campaigns games.

--download link:

Drive.google.com

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