Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.

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Crash with no message (Games : Sins of a Solar Empire: Rebellion : Mods : Enhanced 4X Mod : Forum : Bugs : Crash with no message) Locked
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Aug 22 2013 Anchor

I have an unusual error cropping up during my first game with this incredible mod. I am playing Random Huge Multi and at some point during the first 30 minutes of play even if i load an autosave and change my deployments the game crashes with a windows error sound and nothing else. Is this something you have seen before?

This is the autosave file Mediafire.com

Thank you in advance for any help you can provide.
Grand Admiral LeLach

Edited by: GrandAdmiralLelach

GoaFan77
GoaFan77 Master Modder
Aug 24 2013 Anchor

So it crashes at about a half hour after you start a game even after the auto save or always roughly at the same point the first game crashed?

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Enhanced 4X Mod

Aug 24 2013 Anchor

Yes, but it seems to have only happened in this one game, strange...

Sep 5 2013 Anchor

My buddy is having this same issue. We've started several different games, each time it crashes at the 22 minute mark for him without an error message.

Sep 5 2013 Anchor

Just to add a little more information to this (I am the buddy who is having the issue) this is always with myself playing as the TEC Loyalists, on the Huge Random Map - Fiefdoms with my Kelesen playing as Advent Ascended (haven't tried with any other races or setups yet) with 8 bots total (4 normal and 4 hard). Now this could be an issue with my ram capabilities. I only have 4gb of RAM (something I'm intending on fixing soon) but I'm not seeming to have any sort of gameplay issues (outside of a little lag here and there which I assume is fairly normal). Everything run smoothly and I've been able to play non-modded versions of the game for hours at a time with no problems. One other note is that every time my game crashes it seems to have done something to my Sins of a Solar Empire's integrity because when I go to verify a file fails to validate and has to be redownloaded. Also, would like to point out that I am the only one having this issue, my friend does not crash.

There doesn't seem to be a commonality between all of the games, as in I'm not going to try and take over a planet named anything specifically, I'm not trying to build any one specific unit at this point or anything. It's always something random it seems.

Also, we both have the optional minimods installed (extra fleet supply, no super weapons and enhanced research), as well as I have Loss's Star Base Mod (version 1) installed. I did not download the optional hotfix patch but from what I could tell that shouldn't have been a problem. I haven't tried playing without the additional mods as of yet.

Mod order went as such:
Extra Fleet Capacity
Extended Research
No Superweapons
Enhanced 4x Mods
Loss's Star Base Mod

Hopefully we'll hear back soon, looking forward to playing this.

Edited by: ForsakenTemplar

GoaFan77
GoaFan77 Master Modder
Sep 6 2013 Anchor

kelesenk wrote: My buddy is having this same issue. We've started several different games, each time it crashes at the 22 minute mark for him without an error message.


Hmm, if no particular action seems to have caused the crash, a good first thing to try is lowering your graphics settings (I.e. ship detail from highest to high). Sins' can sadly only use 2GB of RAM at once, especially since you are playing huge sized games. If you last noticeable longer after reducing your settings that is probably the problem.

Templar, I also have 4GB of ram, but considering your Operating System will be using 1GB or more you may find increasing it will help somewhat, as that will ensure your PC will be able to give Sins its full 2GB of ram.

Also I do not know what Loss' starbase mod does, in theory it could be causing problems. More likely though it will be fine in the bottom of your mod order, but note any changes it makes won't affect the TEC (Loyalists), as they have special Starbases in this mod. Just something to be aware of.

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Enhanced 4X Mod

Sep 6 2013 Anchor

Thanks for the response, unfortunately due to my work and college classes I've yet to have a moment to try and do really anything in regards to this. I plan on attempting to try out a few games on my laptop, which overall is considerably more powerful and has 16gb of ram to see if it works on it. If it does then I have at least a temporary work around that will at least allow me to play the game. I'm hoping to get some extra RAM installed on my desktop within the next two weeks, so hopefully that will fix it. Though honestly that would surprise me a little, seeing as when I do have problems with RAM usually my games tend to become slow to respond and I eventually figure out that my RAM is being eaten up, restart my computer and boom it's fixed at least for a while. With your mod installed though, the game never has any issues and eventually just crashes without any kind of error message. I've alt-tabbed out just prior to crashing at one point and looked at my RAM usage, it said it was only at 70%. I immediately after crashing restarted my computer and had no luck on the next attempt either which almost never allows a game to hit any kind of RAM limit for a few hours but unfortunately the game still crashed 20 minutes. I have tried verifying my integrity, installing this mod and your minimods again just in case something had perhaps gotten corrupted but no luck there either so, at least until I get a chance to test around with my desktop again I don't guess I'll know for certain. I will uninstall Loss's Star Base Mod though, since your mod already makes some changes to at least the TEC star bases. Thanks again.

GoaFan77
GoaFan77 Master Modder
Sep 6 2013 Anchor

The RAM limit I'm taking about is different from the typical your computer is using all its RAM (it starts using virtual RAM at this point and yes slows your computer down). For some reason 32 bit programs in Windows can only be allowed to use 2GB of RAM. Even on your 16GB laptop, if Sins is forced to use above 2GB it will crash, even if you have 10GB unused. Reducing the graphics quality a bit reduces Sins' RAM usage, and is usually enough to fix this problem. Hence I recommend you try that first, if you're really determined there may be some other ways to fix this issue.

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Enhanced 4X Mod

Sep 6 2013 Anchor

I tried playing on my laptop, minus a few textures missing (for whatever reason, namely things like the TEC Battlecruiser's [Whichever one has the colonize ability] entire texture, the TEC Star Base's entire texture, and a few autocannon muzzle flash textures being gone) the game was working fine. Those problems went away after I turned the graphics down to high rather than highest. Still I crashed, roughly the same time into the game as well. I'm attempting to reinstall all of your mods (links provided by Kelesen just to make absolutely certain that the mod versions and all are the same as the ones he is using) and will attempt it from that point. Still upon crashing and verifying my game is saying one file isn't verifying. If reinstalling the mods and turning the graphics down don't fix my issues I'll reinstall Sins of a Solar Empire Rebellion entirely, downloading the mods new once again, turning the down the graphics and see if that works.

GoaFan77
GoaFan77 Master Modder
Sep 6 2013 Anchor

ForsakenTemplar wrote: I tried playing on my laptop, minus a few textures missing (for whatever reason, namely things like the TEC Battlecruiser's [Whichever one has the colonize ability] entire texture, the TEC Star Base's entire texture, and a few autocannon muzzle flash textures being gone) the game was working fine. Those problems went away after I turned the graphics down to high rather than highest. Still I crashed, roughly the same time into the game as well. I'm attempting to reinstall all of your mods (links provided by Kelesen just to make absolutely certain that the mod versions and all are the same as the ones he is using) and will attempt it from that point. Still upon crashing and verifying my game is saying one file isn't verifying. If reinstalling the mods and turning the graphics down don't fix my issues I'll reinstall Sins of a Solar Empire Rebellion entirely, downloading the mods new once again, turning the down the graphics and see if that works.


If it crashes again, open task manager and go to processes just to see exactly how much RAM Sins is using. Then report the number and send the save to me.

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Enhanced 4X Mod

Sep 6 2013 Anchor

Alright, so... I have reinstalled Sins of a Solar Empire Rebellions, verified my games integrity and checked it against Kelesen's just to ensure. I have all files, and the exact same total size for both the game and the mods directory. My game is no longer on my external hard drive (I had to remove and reinstall Steam on my laptop to do this). I turned my games graphics down to the lowest possible settings and have removed Loss's Star Base mod with absolutely no luck. Even on the lowest settings roughly twenty minutes into the game I am still crashing with this mod in use. Once removed I no longer have issues. Also, now I am actually getting a error, it's a crash error, and I can't tell what it's telling me due to not being able to open the file. I'd really like to be able to play this mod but I seriously just don't know what to do at this point. Would appreciate any help on this matter, thanks in advance.

Kelesen, and another friend who have downloaded the exact same mods are capable of playing the game with or without me and I am still the crashing at roughly twenty minutes in with seemingly no logical explanation.

Also, I didn't get a chance to see how much ram it was using, I had closed the game out (as I can't do anything else until I do) before coming to write this post. I'm not certain that at any point I will be able to see how much RAM is being used after the game crashes due to it forcing itself to be the main window until I close it. I might be able to get around that by hovering over my already open task manager's taskbar icon but I haven't tried mostly because I hadn't read your last post before starting that game.

Also, thanks for being patient and understanding with this matter, I greatly appreciate that.

Edited by: ForsakenTemplar

GoaFan77
GoaFan77 Master Modder
Sep 7 2013 Anchor

Huh, usually my game just hangs for a bit after it crashes then exists to desktop. I can usually get the RAM reading before it fully exits.

The bit about your friends being able to play it is very bizarre. I mean, multiplayer can suffer from extra crashes and desyncs, but they are never that consistent. Just out of curiosity, you haven't editted the auto save time in your user.settings file have you?

I guess just send me the save if you can, if I can get it to crash on my PC perhaps I'll be able to figure it out.

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Enhanced 4X Mod

Sep 7 2013 Anchor

I haven't edited Sins of a Solar Empire Rebellion whatsoever outside of your mods and a few in-game settings like graphics and my theme settings and what not.

We don't have a save file by the way, this is upon start of a new game every time. Unless you're talking about something else, which you'd have to explain to me then.

GoaFan77
GoaFan77 Master Modder
Sep 8 2013 Anchor

ForsakenTemplar wrote: I haven't edited Sins of a Solar Empire Rebellion whatsoever outside of your mods and a few in-game settings like graphics and my theme settings and what not.

We don't have a save file by the way, this is upon start of a new game every time. Unless you're talking about something else, which you'd have to explain to me then.


The default auto-save time in Sins is every 15 minutes. If you are hitting the 20 minute mark you should at least have that save of the game. It would be great if you could get a manual save within a few minutes of the crash but as it seems somewhat random that can certainly be difficult. Also if you haven't tried loading from the autosave before try that, if you can get twenty more minutes into from the autosave (I.e. 35+ minutes from the start) that's a good sign this is a hardware or settings issue.

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Enhanced 4X Mod

Sep 8 2013 Anchor

My Auto-Saves do not work as possible load games for no apparent reason. I've been doing other stuff recently though, so I'll try and get into a game and do that for you at some point today (after I sleep). Do you need just any games save or one with Kelesen in it as well. I still haven't tried a single player match to see if the problem persists there, I may attempt that at some point regardless though. Just let me know what you need done and I'll try and get it done tomorrow.

GoaFan77
GoaFan77 Master Modder
Sep 8 2013 Anchor

ForsakenTemplar wrote: My Auto-Saves do not work as possible load games for no apparent reason. I've been doing other stuff recently though, so I'll try and get into a game and do that for you at some point today (after I sleep). Do you need just any games save or one with Kelesen in it as well. I still haven't tried a single player match to see if the problem persists there, I may attempt that at some point regardless though. Just let me know what you need done and I'll try and get it done tomorrow.


Any save that results in a crash for you when you load it.

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Enhanced 4X Mod

Sep 15 2013 Anchor

Alright, sorry I've not been on for a while I've been a little busy with college and my work recently. I just got through testing the game out once again and this time I got about an hour in without any problem. Eventually it gave me a runtime error but I think this was just a simple crash and had nothing to do with anything. I haven't to my knowledge altered my game or anything recently in any manner that should have changed anything so I don't know what happened to be honest. Only thing that was different this game was that Kelesen wasn't there, it was a different friend of mine, and I had hosted the game this time (me hosting it has never impacted it in the slightest before so I'm not sure that made any difference). I was having some textures missing though, specifically the autogun muzzle flash on my Kol Battleship was gone and instead replaced with a white box. A simple changing of my graphics to low then back to highest fixed that though. An idea I had that I'd have liked to see by the was is when your capital ship factories and titan factories upgrade a capital ship/titan a sort of beam might could attach to them, a visual way to tell that it's being changed (if you're even still working on this mod that is). Otherwise I'm going to try and play this game once more with Loss's Starbase Mod just to see if that is causing any kind of crash, if it is I'll just play without it, hopefully it isn't though as Kelesen really wanted to have that for the Advent race. Either way hopefully I'm not having my issue any more, if I don't post again it's probably because I've had no more issues. Thanks for taking the time to try and help me with this!

GoaFan77
GoaFan77 Master Modder
Sep 15 2013 Anchor

No problem. White box particle effects are also a sign of the game not quite having enough RAM to work with. For some reason highest graphics settings do not work well with mods on my PC, I'd bet just setting them all to high might fix most of those kind of things if you're running with them all on highest.

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Enhanced 4X Mod

Sep 16 2013 Anchor

I didn't get to fully test out a game with Loss's Star Base Mod added in, my friend had to go partway through, but for the most part it seemed like we had gotten further in than ever before. I'm not sure what fixed but so long as I don't have that problem again I don't really care too much either. As for the textures missing it's not a really big problem 'cause it usually can be fixed by turning my graphics down and then back up. If I can't run Loss's Star Base mod with yours oh well, I'll just run yours :P

Thanks again for all your help and patience in this matter, hopefully I don't have to come back here and pester you anymore. Oh and thanks for taking the time to make this mod, I really appreciate that too!

GoaFan77
GoaFan77 Master Modder
Sep 17 2013 Anchor

ForsakenTemplar wrote: Oh and thanks for taking the time to make this mod, I really appreciate that too!


No problem, hope your future games go well.

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Enhanced 4X Mod

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