Enderal is a total conversion in development for Skyrim and the sequel to Nehrim: At Fate's Edge by SureAI. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim with a complex, dark storyline and thousands of secrets to discover.
I really liked the story and dialogues. The characters have a spunk and their own lives. They aren't stupid as hell and the dialogue is actually original. Outright scary compared to the original Skyrim.
The ending and experience throughout hit me in a deep place usually not even the philosophy themed books I read do. Felt quite. Ahh. Good question, what we all hide inside ourselves and defines to by human. I found it easier to see this side inside me after seeing the characters claw and despair.
It goes to show that Video games can be a great way to tell a story. It is not literature. But it doesn't need to be. It is its own media and own way of storytelling.
The cities, world, etc is also fitting for the story and setting. All quite going together. Reading books about how the magic works and such made me giggle. I could have read even more of those volumes haha. I thought the added/changed gameplay elements are nice. Talents are cool. Cites nicely done, so on.
A few nick pickings that annoyed me was the bugs. Random crashing at times. Had to use fly command to not get stuck in elevators. Sometimes I have to wait quite long before the bots go into the right place. So we can start the talking segment. So on. Limitations by the engine I know. Still frustrating though.
Highest Rated (13 agree) 10/10
Great level design, great quests, magical radiation. If I had any complaint it's that the combat is still Skyrim melee combat, but that's a dig more on the base game, and doesn't reflect against the mod itself. Definitely worth getting.
Jul 5 2016 by Trainwiz