"If you want to end him rightly, hold your spear and sword together on your arm, unscrew the pommel of your sword and throw it at him vigorously." Thus says an old fighting manuscript from the 1400s. When Skallagrim, a YouTuber on medieval sword art, brought this up, a new meme was born. This mod will make this centuries old joke a reality. Adding the possibility to unscrew your pommel in the heat of battle, and throw it at the face of your trembling rival lord. In addition, we will add most of Skallagrim's sword collection to the game and his beard and hairdo. Giving you all the tools in the face of your nemesis to End him Rightly!

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Mount & Blade II: Bannerlord is not yet out, yet more and more planned mods are popping up. What features will we get, and will throwing pommels be possible? How do we fill our time waiting for the game?

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Welcome Lords and Ladies

Some of you might know him, Skallagrim, a mighty YouTuber dedicated to making us wiser in the art of medieval sword fighting. His channel features many videos in which he discusses techniques that were used over more than five hundred years ago. In one of these videos he came across an old manuscript that spoke about a technique involving the attacking soldier unscrewing his pommel and throwing it at his enemy.


As unbelievable and ridiculous as it sounds this became a running joke in the community. And this technique is now widely accepted as the way to end an opponent rightly whenever the moment is there.

What better game to try out this old technique to it's full extent than in the immersive upcoming Mount & Blade II: Bannerlord. While we're at it, why not add all of Skallagrim's favorite swords to the game, making use of the new sword forging system.

Sword Collection

The swords provided in these mods will be selection of Skallagrim's most awesome swords. I will make an in-depth article about the specifics later on. Since there is no information yet about the working of mods, we will have to wait to see any item in action.

But while we are waiting on the game, I can start working on the sword models and textures. I intend to make the swords as true to real-life as possible. Keeping in mind the new sword forging system, it can be assumed that swords need to be designed modular. This is something to keep in mind while working on the models.

Manciolino 3


Every time I have a model done, I will post about it on this side, with some in-depth explanation about the creation process so you guys can learn from it too. I intend to make the sword match the quality of what we have currently seen in-game. If you have any suggestions or feedback, please let me know.

Greetings, Mr. EmjeR

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