This mod catapults Empire at War into 2018. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Quite a few people have reported crashes. To fix said crashes use the GoG version of EAW, which has been altered by GoG to work on every system, alongside the 4 GB patch.

4 GB patch: Youtube.com

This SHOULD fix any crashes people have.

Special thanks to user 0il for pointing this out. You should check his other videos since he has smooth battles with 100 pop cap. Very cool to look at imo.

I recently bought GoGs Empire at war Gold pack. ( Gog.com ) It works on all versions of windows, including 10, which is what I now run on my new machine. GoG ensures that every game it has on its platform runs on almost any system. With this you no longer need to install any 64 bit patch, or crack, to get it to work. Just install and play. Then, after applying this crash fix to both the EAW executable as well as the FoC executable ( Youtube.com ) I can run the game at 50 pop cap without crashes, this even holds up in 2v2 skirmish vs hard AIs. Here is a video of me doing that: Youtube.com

TL:DR
1. Get GoG version of EAW.
2. Install GoG version of EAW.
3. Apply crash fix.
4. Install mod.
5. Play mod ---> no crashes.
6. ???
7. Profit!

Comments  (0 - 50 of 55)
MrPerson
MrPerson

Looks kind of like the program used to play large sins mods, Extending the amount of RAM available to the game for use.

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Xorras
Xorras

Large Address Aware for those who dont know.

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agenthunk
agenthunk

does not work with steam...

Forums.revora.net

Gamefaqs.com

Msdn.microsoft.com(v=vs.85).aspx?f=255&MSPPError=-2147217396

Wiki.tesnexus.com

Blogs.technet.microsoft.com

As you can see I have been around alot and trying different things...I have used cff and 4GB patch for the steam files and no luck...error 51...

***(apparently steam lets you get away with he 4GB patch with steams HD edition of RE4)*** amusing

I have tried increasing my values in bcdedit...still no luck,
I have turned on java and updated my system....
cleaned my system...
right now I am re-installing the game fresh and the mod again fresh...

this game was written with 32-bit code and limited by 2-4 GB of ram...on a 64-bit system you would think by now it has been resolved...

two conclusions to draw upon...either steam did it right and there is no problem...I can run both the EAW and FOC vanilla fine.

maxxed!

or the mods files have a typo error...and needs to be adjusted...

I am going to try again this time like they some have said put the mod folder inside the corruption folder...

this was my previous installation directory:C:\Program Files (x86)\Steam\steamapps\common\Star Wars Empire at War\corruption\Mods\EAW-Re

I will try again...

I am also going to contact petroglyph....get some head start advice on how to get mods to run on steam..or any system..

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TechnicPlay
TechnicPlay

I found a way to fix it. You have to download this file: Moddb.com.
Then you need to extract the swfoc.exe and patch it with the 4GB Patch. Now, just replace the "old" swfoc.exe in your steam game folder with the patched exe.
At last create a shortcut to it. Path: "[your path]\swfoc.exe" MODPATH=Mods/EAW-Re
Thats it.
Steam can not track the game anymore and all errors are fixed.

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GeneralTantor
GeneralTantor

Okay so you have to bypass the steam launcher in order to get it to work. Also I did find a way for steam users to get the Gog version for free by merging their steam account with their Gog account you can get the Gog version of the game here: Gog.com

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MasterStarKiller
MasterStarKiller

oh my god you are the greatest human being ever, I cannot tell you how many old games I have that I stupidly bought on steam when the gog version is better fixed.

No eligible games found :( guess I have to wait till they have it again.

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yamilboricua
yamilboricua

thnx that did it for me, kept getting that error 51 before

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gledr
gledr

how can I extract it when its already unzipped. and by patch do u just mean add the patch. plus what file is exe. sorry for the noob questions but this is the only game that I have just started to use mods.

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TheMellowFellow
TheMellowFellow

The fix causes steam to give me an Error Code 51 when launching the game.
If anyone knows how to avoid it, please tell.
I love this mod and I'd like to play it without crashing.

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RageMaker
RageMaker

Same deal here

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Skallord
Skallord

I can't guaranteed that it will work, but I verified the game cache and it worked perfectly. Try that.

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RageMaker
RageMaker

That just resets the Exe to default.

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Skallord
Skallord

Huh. Something happened, since it was crashing every five minutes before I used the 4gb patch, and after verifying the game cache it has worked perfectly.

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ImperiaI
ImperiaI

You could just try placing a cracked swfoc.exe into the game directory and start that one (patched by the 4GB tool) directly without launching it from steam.

I didn't tried it but its a idea.

To use a mod with that .exe you can whether use a .bat file or a mod launcher.

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Maxyms
Maxyms

Finally, i've been able to play my first skirmish game without any CTD :p
Thousands of thanks for this guy, i can now gloriously whoop some Rebel scum !

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Galfan
Galfan

So i download the google drive file and try to launch it vanilla with the modpath through steam like you said but on the loading screen it always crashes.

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Guest
Guest

Same here, just constant crashes when I try both the exe from his google drive and from using the 4gb method.

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carlcarbon
carlcarbon

It would seem that Steam users are having the following issues:

The 4gb patch gives error code 51 which from what I understand is dreaded error that can't be fixed other than by verifying game integrity which just wipes the 4gb patch away

Downloading the Exe file directly crashes the game instantly. Verifying the game integrity also "fixes" this issue but all that does is refreshes the exe file to stock; which removes whatever non-vanilla modifications were done to it.

If anyone has a fix or alternative please let me know with a reply so others may also see it.

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ImperiaI
ImperiaI

Steam really messes it up.

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joey5452
joey5452

Currently when i follow the steps i get the following error.

(A required security module can not be activated. This program can not be executed.)

I am Using the gold pack but have both the games installed the old fashion way since the goldpack autostart doesnt read the EAW discs so it should have worked with the simple steps from the YouTube video.
i get the feeling we missed a step.

however it seems to work for allot of people so still great job on the findings to this fix.

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Rex1455
Rex1455

Haveing the same problem i dont know what to do

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GeneralTantor
GeneralTantor

I am not sure but I believe the Gog version of the game is better in that it gets rid of the copyright protection stuff so you can then add the patch to it so if you really want this mod to work I think we will have to buy the GOG version here: Gog.com

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ImperiaI
ImperiaI

A cracked one works from disc as well.

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stormydestroyer
stormydestroyer

As a Steam user the 4gb patch does not work as it creates the error code 51.

the patched swfoc.exe that you have linked causes my game to crash as soon as i start it up through steam. as for the crash itself it happens at random, either as i start a new game of GCW, exit a space battle into the main galaxy view or mid battle - mostly when a big explosion occurs.

i hope a proper fix is made soon, as i love this mod and the detail it brings to an old but fun game.

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Hurgablurg
Hurgablurg

So, this isn't a technical issue, but something I feel needs to be addressed.

The redone Broadsides are, how any sane person would put it, overpowered to a ridiculous extreme.

Not only can they obliterate anything, and I mean anything in the entire ******* Galaxy, in about two shots, but they fire so impossibly rapidly that they obliterate whatever fleet you can put together. Especially in siege mode. And the AI knows this, so you get fleets made of nothing but Broadsides.

Now, the Zaan have various ways to deal with them, because they're the special little snowflake Mary Sue faction of EaW, but the Rebellion gets none. Which really ruins any chance of a playable campaign. And no matter how much you claim that the Rebellion are a hit and run faction, it comes to the problem that you can't "hit and run" a Broadside ,or employ "guerrilla tactics". You can't do ANYTHING to the Broadsides that your mod has created.

And, while I'm fairly sure I'm going to get **** on, "bad karma'd", and called a "weak little bitch baby" by all the neo-Nazis masturbating furiously to the EU stories about the Empire massacring civilians, I have to say I feel as though there should be some reasonable form of balance to the factions.
And no, "lore" excuses are not a handwave solution. That's just called having a confirmation bias and being too lazy to playtest.

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Mythia
Mythia

This ship is a good counter agaisnt the broadside.

Moddb.com

Thanks to it's missile jamming systems, it'll stop the broadside's missiles from destroying a lot of your stuff.

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Hurgablurg
Hurgablurg

The issue is, is that the Empire gets the Broadside as early as they do in Vanilla. Which is too say, early tier.
The support ships for the Rebels are tier 4, going by the info provided. It might be fine if you play with late tiers from the start, but if you're starting from tier 1 or 2, you're gonna run into a brick wall. A brick wall that happens to fire blackholes/mando seismic charges, while the best you have at the same level is a pea-shooter strapped to a Klingon Bird of Prey.

My earlier comments were immature and spite-filled, the mod overall is pretty snazzy and well-made, but it most definitely needs tweaking and re-balancing.

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Guest
Guest

PLEASE Can anyone help me? Three times I've played a GC and saved my game and three times it keeps CTD'ING after loading for 10 seconds. This is getting frustrating since some of those games I've put 2-3 hours playing. I already downloaded and ran this crash fix file, but it still crashes when I load a saved game. PLEASE HELP

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Guest
Guest

I am having the same issue, doesn't matter when I save, at ten days or less or even later, trying to load that save crashes it every single time.. I am using the GOG version as well..

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davidusa
davidusa

I will not play EAW without this mod, it has so much potential. I love the work you have put into it so far but its currently unplayable for me. It keeps crashing. I have tried both methods of the fix and it keeps crashing.

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wootcore
wootcore

i think i found the issue with this. if you try running it with your integrated graphics chip it should work. that is what happened for me anyways. this is unfortunate, but it seems to be the case. if there is a fix for this out there, i would love to hear it! thanks.

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Guest
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GeneralTantor
GeneralTantor

So I guess it only works for GOG version... because I have the CD version and it gives me a dumb security error when I add the patch to the exe.... And I guess it does not work for the steam version either... So I guess I am going to have to buy the gog version... Worth it this mod looks so awesome I must play!!!

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Andy_Cool05
Andy_Cool05

nope

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michaelgt
michaelgt

Also a steam user here.
As much as I want to update from Beta II to Beta III, I can't seem to make it work as well. It just crashes. I tried what I did with Beta II but didn't work.

What are the noticeable differences between the Beta II and Beta III? If there's something huge, then I'll put some more time into miraculously finding a fix lol.

My game is stable with the Beta II(After applying 4GB patch on a cracked .exe, making a shortcut, and manually adding a modpath then playing it outside steam). Although the GC saving is still broken to which I'm hoping it was fixed in Beta III. Hope this message helps anyone

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Guest
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GeneralTantor
GeneralTantor

If you have the steam version but do not want to buy the Gog version I believe you do not have to! I found this and I believe it means you can merge your steam account with your Gog account and you can get the Gog version of the Gold pack therefore bypassing the code 51 error that the steam version has when you apply this patch. Unfortunately for me I did not find out about this until after I had bought the Gog Version... Anyways go here! Gog.com

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Guest
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Andy_Cool05
Andy_Cool05

How do yu fx it on steam and i can't get the GOG one

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StrikerUSA
StrikerUSA

I just got the GOG version since it was 75% off. Very nice because my cd version which has worked for over a year on win 8 suddenly was showing the incompatible error after a computer restart which is apparently a common occurrence. GOG works great.

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AhMrLee
AhMrLee

So after reading all of the comments it seems that the conclusion here is...The steam version is unstable with this mod and unplayable with all the crashes, and as of yet there are no 'real' fixes with the steam version.

So you have to go to GOG.com to buy a different version of the game just to play the mod, correct?

Unless there are any updates regarding the steam version of the game working with the mod?

Thanks to any replies.

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Haggard98
Haggard98

Hi guys, i really love this mode,but can't fix this crash: "An exception has occurred.See_logfile.txt and _except.txt for details." I press retry but than the runtime error: "This application has requested the Runtime to terminate it in an unusual way". I'm using steam right now, and did match my steam and GoG account but it says: NO ELIGIBLE GAMES FOUND. When I'm using 4gb patch it is instantly error code 51,and with all the fixes you said guys, it just doesn't want to work, I accually cant go into the game without shutdown.Any ideal what should I do? (I re-installed the game 3 times)

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Kom-Pav
Kom-Pav

I'm encountering the same issue, both on GOG and Steam - though the GOG version seemingly crashes with no error message provided, whereas Steam proves the "exception has occurred" error.

I'm baffled, not knowing whether this is an error of the mod or a lack of ram allocation? Roughly every 15 minutes into a GC, my game is guaranteed to crash; if running the Steam version, the exception error will pop up.

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Guest
Guest

Every time I load a GC save the game exits to desktop with no error messages, are my save files corrupted?

I am running on compatibility mode for Windows XP (has worked best for me out of them all)

Thanks

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Fire_Spy
Fire_Spy

I am having the same issue.. no point in trying to play a long campaign if I cant save it..

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Guest
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forestfur147
forestfur147

Hey, I'm having an issue as well. I installed the GoG version of the gold pack, but the game crashes whenever I click skirmish, whether vanilla or modded. I have not put all my downloaded mods back into the place mods are supposed to go (I have none that replace base game files). Does anyone have a true fix for this? It simply says the game has stopped working. I first started having the issue with the disc version I own, and no matter what I do, skirmish will not work. The disk version is uninstalled as well.

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Guest
Guest

GoG version of the game w/ 4gb patch installed on both executables. I get a CTD every time I try to load a saved game. Not playing it a minute longer until I know I can load a saved game.

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ferris209
ferris209

Same problem with me, I installed on a Steam version exactly like the video above stated. It worked like a charm for a couple of hours, then a save game crashed it and ever since I can't load any saved game without a complete crash.

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