This mod catapults Empire at War into 2018. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Ground combat. Galactic Conquest map. Criminal Underworld with tech levels. Vong faction. Vong faction? Vong faction.
Here is the currently planned roster of units for ground combat. Vanilla units in italics, new units in bold.
Neutral units will be buildable by all factions, only on specific planets. So CIS units will be buildable only on some CIS worlds, like Hypori, for all factions.
All credit and special thanks for the GC map and the GC overhaul to EmperorNiko, without whom this'd never have happened.
All credit for the work on ground combat goes to the team! Even though I'm making the stats and thinking up the unit rosters, they're the ones coding it all in, finding new art assets, and testing it ingame. Without these guys the mod would never have gotten ground combat. The Remake ground team consists of: MrDBoy12, SpikeIRL, StrikerUSA, The1Corrupted, Beta520, Kyle_Katarn67
These are the folks that are making it happen, I thank you all for your continues hard work!
The Vong faction is the result of the hard work of Enpremi and Seregruth, who have been working for years on their Vong mod. They encourage others to add the Vong faction to their mod, and they specifically made their mod so that it's easy to add into other mods! Go check them out here: Moddb.com