This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Some more fancy screenshots from the screenshot channel on discord. Build day 5 was spent entirely redoing the hangar texture and meshes, and in doing so cutting away 110K tris on the model so far. That's without counting yet-to-be-made structures like the fighter facilities also using these new highly optimized hangars. Minimal loss in quality. Very happy with the end result. Took 8 hours in total but those were 8 hours well spent, we reduced the docking bay total polygons by 64%. Now that's optimization worth doing.
Tomorrow is the 20 hour stream, starting with Warhammer II Total War for anyone interested.
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