This mod catapults Empire at War into 2019. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Mod of the Year update #2: More uglies (view original)
Mod of the Year update #2: More uglies
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Jeroen(imo) Author
Jeroen(imo)

Don't forget to join our discord server: Discordapp.com
You can support the mods development here: Patreon.com
And don't forget to vote for your favourite mods in the MOTY awards!

Reply Good karma+3 votes
Shadow0
Shadow0

The more uglies, the better!

Shame these are the last, since I am certain you could go entirely nuts with mixing and mashing all these units XD

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Jeroen(imo) Author
Jeroen(imo)

Niko really went nuts with making these, but that's good because the more variations we have the more we can vary the weapon loadouts and build more squadrons that would be more bomber or fighter oriented.

Reply Good karma+3 votes
Shadow0
Shadow0

It's great work by Niko and you ofcourse :p

Will they have differing stats too? Outside of their weapon hardpoints/loadouts ofcourse?

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Andi382
Andi382

You got a typo in the title
...

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Jeroen(imo) Author
Jeroen(imo)

Whoops, fixed it.

Reply Good karma+1 vote
kyle_katarn67
kyle_katarn67

How would you even get the X wing Tie to function lmao

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0-0-Bram
0-0-Bram

holy crap, that TYX Fighter is possibly the ugliest ugly to ever kitbash.

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Jeroen(imo) Author
Jeroen(imo)

Discount B-wing reporting in.

Reply Good karma+5 votes
0-0-Bram
0-0-Bram

it's like when you throw a bunch of lego ships in a box and some of them fall apart and attach to other things randomly

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jesse220
jesse220

Moar Uglies!

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AuroraBorealis
AuroraBorealis

Will we see your viscount model anytime soon? I keep thinking about that beautiful rendering.

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Jeroen(imo) Author
Jeroen(imo)

Lets post an update on that.

Reply Good karma+2 votes
Talic
Talic

Needs more AT-PT, AT-ST and AT-AT Cockpits with all possible wing attachments (X-wing, Y-wing, B-wing, TIE-Fighter wings, TIE-Bomber wings, TIE-Interceptor wings).

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Description

These'll be the last of the Ulgy series created. Now on to far more bigger things, we've had the Vong units functional for a long time, but their weapons were not balanced to the mod. The next couple of days will be spent bringing them up to speed and likely tomorrow you'll see the first Vong units appear.

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