Doom 4 monsters addon for EOA. Custom monster sprites to play with.
Instructions:
-
Unzip the file first and load the addon (the .pk3 file) after the EOA files.
**This monster pack is based on D4T monsters. I made some changes like sprites and monster behaviors and added some extra. (you'll know when you see it)
Additional Credits:
DBT and team for the D4T Mod: Dbthanatos, Michaelis, Franco Tieppo, Captain J, Phobos867, Neccronixis
D4T: Crucible devs: Blackmore1014, Iddqd_Idkfa_Idclip, VG Library (Doomer101), Doomgabr
Doom 2016 Cyberdemon sprites and decorate file by Simploo
Doom 2016 Cybermancubus sprites from Xtor's Skin Pack and LeonardoETC
Glory Kill shader from D4D by DBThanatos and team.
Bolognes Gore mod v2.0 by Sgt. Mark IV
Spider Mastermind sprites by The Abysswalker.
New Pinky and Summoner sprites by Simploo
Hell Knight and Baron of Hell sprites by Zanieon
Mancubus sprites from Smooth Doom by Gifty
Possessed Soldier sprite by DimosHunter
Revenant sprites from Project Brutality
Extra Unwilling sprites from Xtor's Skin Pack.
Corpse sprite for keys are from D4DHF (recolored by Strongbelly) and theirs heads are from Project Brutality
Skull Key pillar from D4DHF (frankensprited by Strongbelly)
Teleport fog effect from Zion
Dosent work for me i am using latest gzdoom version
you need to load it after the EOA files
I've tried this, doesn't work for me. Am I required to use a launcher or am I able to just load it straight from the files?
|> LAUNCHER: ZDL v3.2,2'2 -> SURCEPORT: GZ v4.3,3 -> iWAD: PLUTONIA >>
EXTERNAL FILES ORDER:
· doom_complete.pk3
· ambiencepack.wad
| ·EOA Assets.pk3
·| ·EOA Code.pk3
| ·STR_EOA_D4_Monsters_v1_6.pk3
· target-spy-1.13.pk3
· laser-sight-0.5.4.pk3
· XHair's.wad
· simpleuiaddonsHP BAR.pk3
· hitmarkers.pk3
· hellscape-navigator-0.15.pk3
· Weapon Wheel.pk3
· weapon-menu-3.9.pk3
· SimplyUnrealFont.pk3
· DukeNukemBigFont.pk3
|> NO REST FOR THE LIVING -> ULTRAVIOLENCE ->|
[...]
KILLS: 100% ITEMS: 100% ¡BUGS: 0%!
* no secrets, no failure yet.
<<RIP&TEAR;>>
.
I tried to PM you, myDOOMmakemeQUAKE, but can't find a means to do so.
I've tried locating most of the PK3's that you have listed, and have found very little success in doing so.
Do you have a source where they're easy to find? If so, please supply a link, as I am VERY interested in trying them out.
Yours!
the pinky is especially impressive, not a sprite!
You probably know me by my name, since i can't join the server since i was banned, so i can't get desktop notifications when a new version is released.
This banned off discord thing sucks.
But animal crossing does not suck, how could you hurt issabelles feelings like that :’(
Can you make a version with only the demons sprites? My computer is trash.
So get a new computer
I’m thinking of making a map pack for the first level of doom eternal, so I was wondering what the Unwilling replace
oh they randomly spawn off of ammo. If you want to do this I recommend using Slade 3, Because you can place Field Drones, Rune Trials, Elite Guards, and Argent Cells
also you can place EOA Exclusive things like some monsters.
Thanks
So how can you use external resources in slad3? Also, could there be a way or could you update it so there is a way to make certain it will spawn Unwilling so I can do the opening areas of Level 1 and 2?
You need to open the archive before starting the map, then when you place a thing there should be more options and then select
the one you want. But it does not let you place the Unwilling unless you have the doom 4 monsters.
How do you place the Unwilling in Slade3? I can place everything except them.
Nice addon! But is there anyway I can disable/remove Bolognese gore mod and use another gore mod?
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Sorry, I am new in this modding things, so can you help me?
How can I should load the EOA files?
you have to use EOA
their all sprites.
Everytime I try and use the sprite pack my game ends up crashing.
I'm loading the files in like this:
EOA Assets.pk3
EOA Code.pk3
STR_EOA_D4_Monsters_v1_6.pk3
Does anyone know what I'm doing wrong?
Does not work with EOA after it's latest update!
Hey.
The monster pack addon is not working for me either. I am using the latest version of GZdoom, ZDL, the final version, and I've loaded the monster pack AFTER the EOA files. No dice:s the game is not even launching. Instead, I'm getting this error: Execution could not continue.
3 errors while parsing DECORATE scripts
So, i redownloaded EOA just to find out EOA eternal was missing from the addons page. I normally use this addon with EOA eternal. Anyone knows why is it missing?
So I had an error but I don't now how to fix it? The message is "Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Parent type 'EOA_MediStim' not found in EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Replaced type 'EOA_MediStim' not found for EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Parent type 'EOA_MediKit' not found in EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Replaced type 'EOA_MediKit' not found for EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Parent type 'EOA_MediPack' not found in EOA_MediPackReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Replaced type 'EOA_MediPack' not found for EOA_MediPackReplace"
1. Open STR_EOA_D4_Monsters_v1_6.pk3 as an archive.
2. Open Decorate\ReplacerActors.txt in a text editor.
3. Delete this until the next addon update:
Actor EOA_MediStimReplace : EOA_MediStim replaces EOA_MediStim
{
States
{
Spawn:
HSTM A 0 NoDelay A_CheckFlag("DROPPED", "Null")
HSTM A 0 A_SpawnItemEx("D4Unwilling",0,0,0,0,0,0,0,0,251)
SpawnLoop:
HSTM A 35
HSTM BCDEDCB 2
Loop
}
}
Actor EOA_MediKitReplace : EOA_MediKit replaces EOA_MediKit
{
States
{
Spawn:
HKIT A 0 NoDelay A_CheckFlag("DROPPED", "Null")
HKIT A 0 A_SpawnItemEx("D4Unwilling",0,0,0,0,0,0,0,0,220)
SpawnLoop:
HKIT A 35
HKIT BCDEDCB 2
Loop
}
}
Actor EOA_MediPackReplace : EOA_MediPack replaces EOA_MediPack
{
States
{
Spawn:
HPCK A 0 NoDelay A_CheckFlag("DROPPED", "Null")
HPCK A 0 A_SpawnItemEx("D4Unwilling",0,0,0,0,0,0,0,0,220)
SpawnLoop:
HPCK A 35
HPCK BCDEDCB 2
Loop
}
}
4. Save file and update archive.
Thank you! This works!
i couldn't find it, there's some random strange letters all over, i tried to use locate but either way it didn't work, if i'm dumb and i didn't noticed something pls tell me
THANK YOU VERY MUCH DUDE!!!!
how do I open the file as a archive
Awesome, thanks man that fixed it perfectly :)
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Can someone please tell me that why aren't there mancubus sprites?
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Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Parent type 'EOA_MediStim' not found in EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Replaced type 'EOA_MediStim' not found for EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Parent type 'EOA_MediKit' not found in EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Replaced type 'EOA_MediKit' not found for EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Parent type 'EOA_MediPack' not found in EOA_MediPackReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Replaced type 'EOA_MediPack' not found for EOA_MediPackReplace
Will you add possessed worker, possessed enginer and hell guard to this addon in the future?
I thank you immensely for creating this mod, I consider it essential for the EOA, but with the version of GZDoom 4.6.0.0 it just crashes:
Execution could not continue.
3 errors while parsing DECORATE scripts
I ask you to please fix it as soon as possible, and thank you again.
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So, i literally tried everything, from changing the gzdoom version, to changing the orders of the files, and nothing works, i always get this same error:
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Parent type 'EOA_MediStim' not found in EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Replaced type 'EOA_MediStim' not found for EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Parent type 'EOA_MediKit' not found in EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Replaced type 'EOA_MediKit' not found for EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Parent type 'EOA_MediPack' not found in EOA_MediPackReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Replaced type 'EOA_MediPack' not found for EOA_MediPackReplace
Execution could not continue.
3 errors while parsing DECORATE scripts
I have also seen other people whit the same error, but i couldn't fix this. Any help?
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DoomFanLIkesMods's post above solved the issue for me. Gotta edit the ReplacerActors.txt stored within the pk3
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Why don't just use Doom 4 Vanilla monsters sprites, they're look better.
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Parent type 'EOA_MediStim' not found in EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 61:
Replaced type 'EOA_MediStim' not found for EOA_MediStimReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Parent type 'EOA_MediKit' not found in EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 75:
Replaced type 'EOA_MediKit' not found for EOA_MediKitReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Parent type 'EOA_MediPack' not found in EOA_MediPackReplace
Script error, "STR_EOA_D4_Monsters_v1_6.pk3:decorate/replaceractors.txt" line 89:
Replaced type 'EOA_MediPack' not found for EOA_MediPackReplace
Execution could not continue.
3 errors while parsing DECORATE scripts
please somebody help