A lot of heavy and unique combat units, for different tactics and strategies. Unique fighting units to enhance frontal attacks, to strengthen the siege of enemy bases and to protect their own! A new concept of AI behavior will allow you to look at the battles with the computer a new way!
How do you create new particle effects for this game, I get how to code units and upgrades and generals powers, also how to make new models (except infantry), but for the life of me I dont understand how to make new particles
All this is edited mainly in two ini
files FXList and ParticleSystem