Ehrlia: Summerwheel is a story-driven single player experience and online deathmatch game, that is a total modification of the Rage engine, creating a new experience never before seen on the Idtech5 engine. The game is a fresh spin on old genres, taking deathmatch, puzzle, jumping, and interweaving them into a splashy and chaotic story-driven narrative with a game structure and feel like a Holywood movie or medium budget art film. Story-wise, it mixes humor, geo-politics, adult themes and philosophy with a modern twist on dystopia, environmentalist fable. While not to spoil anything, it is a modern dystopic take on something resembles Walden or Pinnochio.

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A flood of updates

News

I realized lately that I haven't updated in a while. Well, I've been busy, both with life and development.. Currently, there are four maps being worked on. I started replacing assets, textures, models, particles, foliage, and started to learn the scripting system. I also started troubleshooting bugs and large baking times, and ended up figuring out a means for replacing the main MD6 assets (weapons, vehicles, characters) using IcedTech and modifying scripts. Similarly, the story has changed dramatically. I can't figure out whether I'm going to institute a different genre for every level, or whether this will be solely a jumping and puzzle game, but for now I'm going to be working on levels and then improving them and make them more realistic over time. Finally, I've started experimenting with water and physics.

For now, I've uploaded two videos and some screenshots, one of the third level in the game (Spengler's Autumn, or 'eldm2') and secondly a brief video of the default weapon replacement through Icedtech and an example of water. Depending on the speed I can bake the fourth map, I will also be uploading videos and screenshots in the coming week.

For now..

Finally, a video demonstrating water AND MD6 weapon replacement. The 'regime shotgun' has been replaced by the default shotgun that comes with Icedtech. More to come soon..

Video of first map in beta including screenshots, Idtech5 discussions and looking to hire

Video of first map in beta including screenshots, Idtech5 discussions and looking to hire

News 1 comment

An article talking about progress, what's in the future, but more importantly showcasing the first level in beta form with included screenshots and a...

Rage Toolkit tutorials and updates

Rage Toolkit tutorials and updates

Mapping/Technical Tutorial 2 comments

In this article, I discuss what I have been up to, and I upload a couple of screenshots of work done on a racing level, and one of the tutorials from...

Comments
DutchGuyMike
DutchGuyMike

Wow, cool!

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Verminator
Verminator

First look are promised. I am curious. Keep up the work ;)

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BrupcatBR
BrupcatBR

As much as I have the feeling this will never release - Too ambitious, I hope you succeed in at least making something out of the Mod Kit, because this is someone no one has used thus far (although for good reason)

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ethan371 Creator
ethan371

Thanks :)

Reply Good karma+2 votes
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