The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.

Report RSS Edain 4.6: New maps

In this trailer you can see two of the new maps in our upcoming version. The first one is a tournament oriented 1vs1 map deep beneath the Misty Mountains, the other one is a fun 4vs4 map deep within a forest in Rhovanion.

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Greetings, companions of Edain!



Today, we want to present you two new maps.

With the Goblins being the central focus of 4.6, they obviously need some fitting maps as well. So we created a new Moria map, the now deserted Third Hall, with an interesting new feature: As trees don't get enough sunlight in Moria, we thought that it was fitting to use wood yards instead of trees. Technically they work different than trees, so we had to go back and use the resource system of Command and Conquer Generals, but the result was well worth the work.
This map is a new balanced 1vs1 camp map which can also be used for tournaments.

The second map is a conventional 4vs4 map in a deep forest. Every team has one relatively safe position and all of the outposts are rather safe as well, while many of the settlements can easily be harassed.

We hope you like the maps!

Your Edainteam

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Primer_Sartoris
Primer_Sartoris - - 933 comments

Very Very nice!

Btw, what do you mean with the resource system of Command and Conquer General?

Also the living map is outstanding!!

I Wonder if in any scenario we'll get a non tainted Isengard ^^

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Moby91
Moby91 - - 90 comments

What an amazing video! Looks and feels incredible!

As always, you guys are the best!

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