The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.
explain?
Have a guess. The update will be readable later.
i guess the special gondor power is an emergency call ? like denetor's one ?
The central spell is always a passive one.
Cool, you rolled down the costs, but I hope you made it harder to get points too.
The costs are quite similar to before. Only the 3rd row got decreased a bit in some cases.
Nice work, nice to see that every faction will have a unique spell, but would it be more difficult now that cloud break isn't there anymore if the enemy use their power ?
Maybe, maybe not.
WOOOOOOOOOOOOO !
Meteor spell???? :O
Seems like: CANCER
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