Dynamic shadows were present in the Penumbra series, removed in Amnesia due to graphics engine changes. The mod adds casting of dynamic shadows from the lantern. The dynamic shadows casting light is of limited "width" (field of view) to avoid graphic glitches and jagged shadow edges (the game engine limitation).

Post news Report RSS V03 released

Improved shadow quality and other improvements. Release notes. Yada yada...

Posted by on

V02 to V03 change log:
- spot light FOV (angle) reduced to achieve greatly improved shadow quality, 96 degrees default (~90-100 degrees found to be the sweet spot)
- spot light direction changed from parallel to players direction of view to somewhat to the right to better cover the players field of view with the limited spot light FOV
- flickering added to better reflect the flame as the light source
- the light color adjusted to reduce greenish tint
- lots of spot light FOV variants prepared for easy testing by those without the ModelEditor
- halo bilboard light removed in the default variant

Download:
Sdrv.ms

Installation:
Rename the selected lantern file to hand_lantern.ent and put it in Amnesia/models/hand_objects/lantern folder. Backup the original before overwriting.

Default V03 variant is: 96nohalo_hand_lantern.ent
Uploaded variants:
/Amnesia/models/hand_objects/lantern/60hand_lantern.ent
/Amnesia/models/hand_objects/lantern/70hand_lantern.ent
/Amnesia/models/hand_objects/lantern/75hand_lantern.ent
/Amnesia/models/hand_objects/lantern/80hand_lantern.ent
/Amnesia/models/hand_objects/lantern/82hand_lantern.ent
/Amnesia/models/hand_objects/lantern/85hand_lantern.ent
/Amnesia/models/hand_objects/lantern/86hand_lantern.ent
/Amnesia/models/hand_objects/lantern/88hand_lantern.ent
/Amnesia/models/hand_objects/lantern/89hand_lantern.ent
/Amnesia/models/hand_objects/lantern/90hand_lantern.ent
/Amnesia/models/hand_objects/lantern/92hand_lantern.ent
/Amnesia/models/hand_objects/lantern/95hand_lantern.ent
/Amnesia/models/hand_objects/lantern/96hand_lantern.ent
/Amnesia/models/hand_objects/lantern/96noflicker_hand_lantern.ent
/Amnesia/models/hand_objects/lantern/96noflicker_nohalo_hand_lantern.ent
/Amnesia/models/hand_objects/lantern/96nohalo_hand_lantern.ent
/Amnesia/models/hand_objects/lantern/100hand_lantern.ent
/Amnesia/models/hand_objects/lantern/102hand_lantern.ent
/Amnesia/models/hand_objects/lantern/105hand_lantern.ent
/Amnesia/models/hand_objects/lantern/106hand_lantern.ent
/Amnesia/models/hand_objects/lantern/110hand_lantern.ent
/Amnesia/models/hand_objects/lantern/110noflicker_hand_lantern.ent
/Amnesia/models/hand_objects/lantern/116hand_lantern.ent
/Amnesia/models/hand_objects/lantern/120hand_lantern.ent
/Amnesia/models/hand_objects/lantern/126hand_lantern.ent
/Amnesia/models/hand_objects/lantern/136hand_lantern.ent
/Amnesia/models/hand_objects/lantern/148hand_lantern.ent
/Amnesia/models/hand_objects/lantern/160hand_lantern.ent

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: