Well, They hired the same weapons manufacturers story-wise so I get the identical units, even the fact that they were balanced is because of industrial corruption, the manufactorers, Tleilaxu and Ix wanted the war to last long because they gave weapons, transportation and technology services to all the involved factions.
Its storyline, thats why all factions share base armament, but Im hoping for some interesting unique units on every side, like the Artreides Minotaur and Sonic Tank and Trooper.
For the game better to each hause have different units and combat tactic.
Shared technologies from IX and Riches houses could be buy in star port.
Of course, unique units available home planets also. for example, Harkonen devastator mk2 and very sophisticated infantry.
Hause bonuses wolud be welcome:)
What are the differences between how the factions fight?
Unique/specialized units and support powers. If its the same as Dune 2000 that is.
Each faction should have unique and different units. In Dune 2000 there was poor variety and this should be fixed.
Well, They hired the same weapons manufacturers story-wise so I get the identical units, even the fact that they were balanced is because of industrial corruption, the manufactorers, Tleilaxu and Ix wanted the war to last long because they gave weapons, transportation and technology services to all the involved factions.
Its storyline, thats why all factions share base armament, but Im hoping for some interesting unique units on every side, like the Artreides Minotaur and Sonic Tank and Trooper.
Sonic trooper is a great idea! Advanced infantry that can damage enemies in their line of fire, like a railgun.
For the game better to each hause have different units and combat tactic.
Shared technologies from IX and Riches houses could be buy in star port.
Of course, unique units available home planets also. for example, Harkonen devastator mk2 and very sophisticated infantry.
Hause bonuses wolud be welcome:)