Voxels for Duke Nukem 3D (to be used in modern sourceports such as EDuke32, Rednukem or DukeGDX)

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Voxels for Duke Nukem 3D (supported sourceports: EDuke32, Rednukem, DukeGDX) - Version: 2.0 RC2 (Release Candidate #2) / Mar 1, 2022

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Duke Nukem 3D Voxel Pack (v2.0 RC2)
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Guest
Guest - - 689,196 comments

I see in the 'monsters' directory that the slimer eggs, pig tanks, sentry drones and turrets are included
But in the game(DN3D WT), only the turrets show as voxels ... Why is this?

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Dzierzan
Dzierzan - - 820 comments

Because slimer eggs, pig tanks and sentry drones are in fact disabled by default, you have to manually uncomment those in DEF script to load them.

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Cataflexia
Cataflexia - - 70 comments

impressive, thanks for your great work

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ChozoGhost89
ChozoGhost89 - - 53 comments

I followed the instructions, but I'm not seeing a "Voxels" option under Options > Display Setup. Maybe the version of EDuke32 I'm using is too new?

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Dzierzan
Dzierzan - - 820 comments

ChozoGhost89
"Voxels" option only shows up when at least one voxel is loaded. This suggests you didn't load the zip correctly.

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ChozoGhost89
ChozoGhost89 - - 53 comments

I took the entire .zip archive and dropped it into the "autoload" directory, and the autoload box is checked on startup, yet there is no "Voxels" option for some reason. All I see is:

HUD Setup
Color Correction
Video Mode
Aspect Ratio
FOV
Renderer Setup

If there's something that I loaded incorrectly, I'd like to know how. Could it be that I also have a MIDI pack in the "autoload" directory?

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Dzierzan
Dzierzan - - 820 comments

ChozoGhost89
Yeah, it's very likely that the other zip is interrupting. Sadly, Eduke32 doesn't handle loading more than one zip from autoload folder. You'd have to combine all zip addons into one zip as long as you know what you're doing.

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ChozoGhost89
ChozoGhost89 - - 53 comments

Just tried removing the MIDI pack and only having the voxel pack in "autoload". Good news and bad(?) news:

Good news: It worked! "Voxels" option is now present in the in-game menu and the voxels themselves are showing up in the maps.

Bad(?) news: Even though I chose Atomic Edition as the game to load, the voxels -- for some reason -- are showing up as their Duke Caribbean: Life's a Beach counterparts... Pistol ammo is the Water Pistol magazine, Large Medkits are the Bunch of Bananas, Steroids are Hot Sauce, etc.

Definitely on the way there, but this is a rather interesting hurdle LOL

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