Duke it Out in Doom version 3.1
Full Version 1 commentLatest and greatest. Requires EDGE-Classic 1.34 or later.
A weapons/game-play mod for the source port EDGE-Classic (Edge-classic.github.io) that allows you to play as Duke Nukem in DOOM. It comes complete with a large and colorful arsenal with which you are encouraged to swap between regularly as many have different strengths and weaknesses depending on given situation and enemy. There is a little more focus on strategy, but still keeping an overall action-packed and fast-paced feel with a lot of devastating fire power at your fingertips. It was designed with DOOM II levels in mind but works fine with DOOM and The Ultimate DOOM.
Note: "ACTION 1" key activates Beer and "ACTION 2" key toggles Night-Vision (when these are available, see icons on the far right of the HUD) and Extra Blood option is recommended to be turned off.
IMPORTANT: Make sure "Item Respawn" is turned off as the game may crash otherwise.
Tested and should work fine with following maps/mapsets:
2002 A Doom Odyssey Doomworld.com
99 Ways to Die Doomworld.com
Alien Vendetta Doomworld.com
Back to Saturn X E1 Moddb.com
Back to Saturn X E2 Moddb.com
Bloodstain Doomworld.com
Brutalized DOOM & DOOM 2 Forum.zdoom.org
ChrisK Doom (BF_THUD!) Doomworld.com
The Darkening Doomworld.com
The Darkening 2 Doomworld.com
Dark Side of Deimos Doomworld.com
Depraved Forum.zdoom.org
DOOM, the Ultimate
DOOM the Way id Did Doomworld.com
DOOM 2: Hell on Earth
DOOM 2 In Name Only Doomworld.com
DOOM 2 Reloaded Doomworld.com
DOOM 2 Unleashed Doomworld.com
DOOM 2 the Way id Did Doomworld.com
Doomsday Doomworld.com
Eclipse Revisited Forum.zdoom.org
Epic 2 Doomworld.com
Eternal DOOM Doomworld.com
The Evil Unleashed Doomworld.com
Equinox Doomworld.com
(Final DOOM) Plutonia Experiment
(Final DOOM) TNT Evolution
Flashback to Hell Doomworld.com
H2H-Xmas Doomworld.com
Hell Revealed Doomworld.com
Hell Revealed II Doomworld.com
Icarus: Alien Vanguard Doomworld.com
The Invaders Doomworld.com
Memento Mori Doomworld.com
Memento Mori II Doomworld.com
NJ DOOM 2 Doomworld.com
No Sleep for the Dead Doomworld.com
NOVA: The Birth Doomworld.com
NOVA II: New Dawn Doomworld.com
Path of a Fallen Angel Doomworld.com
Plutonia: Revisited Doomworld.com
Requiem Doomworld.com
Respawned: Back from Hell Wadsinprogress.info
Riot Control Doomworld.com
Scythe Doomworld.com
Scythe 2 Doomworld.com
Slaughter Until Death Doomworld.com
The Twilight Zone Doomworld.com
Ultimate DOOM 2 Forum.zdoom.org
Whispers of Satan Doomworld.com
Tested but not recomended with:
The Brotherhood of Ruin Doomworld.com
Epic Doomworld.com
Estranged Doomworld.com
Mordeth Doomworld.com
Herian Doomworld.com
Speed of DOOM Doomworld.com
Strain Doomworld.com
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Latest and greatest. Requires EDGE-Classic 1.34 or later.
Latest and greatest. Requires EDGE-Classic from now on.
Latest and greatest, lots of fixes improvements and new additions. Now requiring EDGE-Classic.
Soundtrack from Duke Nukem Total Meltdown by Mark 'TDK' Knight. For DOOM 2.
Hey can you help me out I can't see to get this running can you help out?
Be sure to have latest version 3DGE ready, a DOOM or DOOM2 IWAD, and the mod. Drag-n-drop DUKEOUT.WAD to 3DGE.EXE and you should be ready go. Alternatively use the command line: 3DGE.EXE -FILE DUKEOUT.WAD -IWAD [DOOM.WAD or DOOM2.WAD]. If still no luck in getting it to run, try and be as descriptive and specific as you can so I can easily understand what the problem is and provide help.
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updated list of tested WADs.
3DGE 2.0.3 has been released! Check it out
3dge 2.0.4 has been released. sse tech works on md5 models only.
* Shrinker re-worked! More reliable, no blood spawn and monsters now return to their natural size
* Steroids now also make Duke invulnerable for the duration of the power-up
* The expander is now a little more powerful
You da bes
Keep up the great work man.
By the way, came across your Duke 3d audio pack. Disappointed to see the lack of attention it got. Currently merging that into Cosmetic Duke and replacing more audio with yours.
Anything else Duke related you've done? Any changes of going back to it?
There was an old TC I was working on which eventually got abandoned due to constant technical limitations. Other than that. No.
Version 1.5 now ready for download
For some reason the mod isn't working for me. Whenever I open it up, it just plays regular Doom 2
How are you starting it?
Try using the "run" option in the start menu with the command:
"3dge.exe -file dukeout.wad -iwad doom2.wad"
alternatively right click "3dge.exe" and add that to properties\target.