3.4a important fix
Patch 1 commentPatch fixing crashes in Jupiter and Pripyat. Many bugs fixed. Mainly corrected: <crash when npc drops a weapon> <crash with no class for stalker_hunter_day>...
At first, I'd like to apologise You for my bad English, and if You will find any mistakes, please tell me. I'm not a very advanced modder, so don't expect miracles from me. At first this had to be a little mod (as it still is :) ) possible to download only in Poland. But I decided to add it here. To do this, I need to prepare my mod for this. For example I need to remove new weapons, because I couldn't contact their authors. It adds many things from the best mods (like AtmosFear, M.S.O., Complete etc.) and some my integration. I wanted gameplay to be fun, not too easy and not too hard, good looking. And I think that I've done my job. I don't have big skills, so I didn't do anything awesome, but playing with that mod should be fun for You too.
Changes:
-There is more darkness - more storms, thunders, less sun
-New weapons voices
-New weapons textures
-New environment sounds
-Dynamic music from Clear Sky instead of original
-Some fixes
-New A-Life (thanks to @trojanuch and his M.S.O)
-New weather cycles (thanks to @CrommCruac and his AF3)
-New environment textures (thanks to @CrommCruac and his Absolutes)
-New HUD (again thanks to CrommCruac)
-New weapons parameters (I've focused on damage)
-Weaker mutants and stalkers
-Special ammo M1911 (working with powerful ammo)
-Money form dead NPC (thanks to a script from I Work Alone)
-Increased scope_zoom_factor (lower zoom during scoping) - You can see it on the screens
-Less stuff in safes
-Stalkers buy even heavily damaged weapons, Traders without changes
-New versions of existing weapons (like old AK74 - it will lose its condition faster, it will be cheaper and less accurate)
-Better torch (with LEDs ;) )
-Realistic weapons names
-Stalkers have now new bases (thanks to M.S.O.)
-Stalkers look for artefacts, run away when they hear shooting between two fractions or if You are shooting, they help You (from M.S.O.)
-Stalkers use medkits
-And other changes from M.S.O.
Languages: Polish or English
Game works under the newest version of CoP
I declare that I've got a premission from @CrommCruac and @trojanuch for using their mods.
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Patch fixing crashes in Jupiter and Pripyat. Many bugs fixed. Mainly corrected: <crash when npc drops a weapon> <crash with no class for stalker_hunter_day>...
Patch repairs/adds: -Torch - now it is a half power weaker -Less loot stuff -Vintorez and Pilot textures -Low conditioned looted weapons
hi there,your mod is exelent but i have a problem,already completed all quests on zaton and i wanted to travel to yanov,but while the level is loading it crashed but nothing shows up on the logs. any ideas?
Sorry, no idea... No fatal error? Then give me some last lines of log. Maybe I'll see what is wrong. And I need to port this to the newest MSO. Patch soon. And could you give me your save, please?
Patch is awaiting authorisation.
Patch ready to download
Solution for missing Vintorez texture: remove the catalog /gamedata/meshes/dynamics/weapons/wpn_vintorez
I'm still looking for that missing Pilot's textures
With @scigacz1975 and @r_populik (without them it probably would take "a few" more time - I didn't know where to look for them, because there were no problems like that before [something wrong with Pilot's visual]), I've found a solution for Pilot. Patch will be tomorrow, but you can repair it yourself by copying catalog /meshes/actors from unpacked vanilla gamedata to DSOTE. First try to not overwriting files, when it won't help, then overwrite all files with vanilla ones. But it would be better if you didn't overwrite, because I don't know if there were made some changes by @trojanuch (in M.S.O.)...
Are you play as Dygtatirev or Some random stalker ?
also what patch do I need ?
As Dygtatirev. I don't see the reason to change that. It doesn't add new storyline, so main character should be the same. The newest. I don't know, what patches do you use, in poland 1.6.02 - newest. So you should use the newest too.
GREAT MOD loving how you have combined various mods!
but just some problems Pilot has no texture :S his suit is a dark blue
and also the vintorez is also blue
Cheers
Cultist56
What??!! How? Hmmm... Ok, I'll check that and repair. It could happen while removing outfit mod. I'll try to correct that. Thanks for info.
Interesting mod, definitely has potential. My biggest gripe are probably the starting equipment you get ( maybe just the super take down colt and a few clips ), make the light smaller ( really easy to do ) and make the npc's have less items. Just some suggestions.
Is the light really too big? I have increased its power, and now I need to decrease that :( Ok, I'll do this. About starting EQ: These weapons are really cheap and fast damaging, so they won't stay for long time in your EQ. They cost 500RU, traders buy them for about 50RU, maybe 100. Less items: Do they really drop so much items? I'll try change this. And please add your suggestion about the mod. As you see it helps me with improving mod.
THX for suggestions,
kubekpop
I think it is, for it being a small bulb in a head lamp, even older models have the bulb set in a reflector, which while making it a bit brighter.. limits the size of the cone.
As for what is in the NPCs inventories, it isn't a lot, and it is quite damaged, so maybe that's fine after all. I remember getting just off the two stalkers at the start 2 badly damaged suits, a trs-301 with 40 rounds of ammo, a kora 919 with twelve rounds, a protecta with 8 slugs, a USP, and food / bandages from both, and a silencer.
I'm not trying to be too critical and all, but this is the start of the game after all.
Oh, the brightness of the light was fine for me.
SoS
OK, I'll see what can I do.
Hotfix uploaded. MOre in description. I didn't change torch. You need to live with this to the next patch, sorry. But don't worry. I've planned new patch by the next two days.