Dragon Age Rmk is an Income Based strategy map. Every minutes, each player get his income and produce units in the several bases on the map. Each races have their own units, own heroes and own starting location, path and upgrades.
Actually, there are 23 different factions available :
More will be available with time !
The map contains dozens of events and easter eggs, it features more than 200 custom units, above 150 custom abilities, with epic battles (300 limit food [militia unit costing 1 food, monster 5, heroes 0]) and more than 150 legendary heroes and items from Dragon Age lore !
Credits :
Thanxs to Lordranas for the map of Ferelden and thank to all the awesome model maker, icons maker and UI maker who helped me to make this great map !
Also a special thanxs to all my beta/alpha tester, who helped me and to the Clan Hotj and the forums Blizzcraft and Diplommunion for their forum ! ;)
By Olorin[Kome] alias StellarAngel
Many new little things added :
-unit size overall fix
-new abilities for some heroes (Corruption Urge, Fanatic Devotion, Summon the Crows..)
-fixed Darkspawn leader that were unable to receive heal from death coil (set to : undead)
-fixed royal guards for pink
-fixed Bloodlust for Dark Spawn emmisaries
-replaced models for Royal Guards and Seekers
-removed Blink ability for Starfang. (item)
-added a "Summoning" ability for Darkspawn Bases (Dead Trenches, Chaos Altar and Tower of Corruption) and the ability to build Ghouls from it
-started working on -sophia path for gray
-started thinking about ideas for LB and DG path
-"new" path for red : -anora alistair, if Alistair is lvl 6 and that Loghain is dead, red can have both Anora and Alistair heroes.
-Next feature planned : Gray warden "Origins" choice
-abandonned plans for Research tree and improved economy for now
What's planned for next update ? (next Monday)
-sophia path and origins choices for gray
-new tooltips for abilities (more useful)
-new path for DG and LB
-new events for the previously released and lacking content path (templar, exalted march
What COULD POSSSIBLY be added ?
-a couple of new research for all factions
-random new units
-easter eggs
-new items
Here is a gameplay of the map by Bram51, I thx him and im looking forward for more of his recordings !
Hey guys, I just wanted you all to know that I was starting again to work on the map, prepare for more awesome content ;)
Finally I took the time to create my own page for MoDDB ! Thanks to all my "fans" ;) who supported me all along the creation of the map !
This map is still in alpha session and before Beta I would like to fix as much bugs as possible.
Changelog : -New models for Alistair, dwarf warriors, Stone disciple -Reworked intro : better text and dragon age origins music -Fixed a bunch of glitches...
How to install ? -Extract the file into : Program Files (x86)/Warcraft 3/Maps/Download
This is the current played version of Dragon Age Origins Remake ! PS : Cant be opened with the World Editor !
Link to download for Alpha8z. This version is one of the last which compound the alpha stage. Beta is coming... soon !
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isn't this more of a scenario than a ''mod''?
what do I do if it says map file is to big when I try to load?
New version 6.4 released an uploaded on Makemehost.com !
The AI doesn't move, is this a bug or intended?
The AI doesnt get to play, it is a multiplayer only map ;)
Really good project
Thanks ! Well not really a project since its mostly done ;)
Ever tried the map in Bnet ?
New version added on ENT, on testing.
Changelog (BX6.1, 18/08/16) :
-New path for Darkspawn, each unlocking special elite units and one unique hero : -hurlocks, -shrieks, -conjurers
-Buffed qunari and new units
-New Fort for yellow in his lands
-Several tweaks and balance
-Several new units, abilities and heroes, as usual
Release of the new version today ! :D (Dragon Age Rmk0.98BX6, will be uploaded in a few day, if Makemehost accept it :p)
Changelog : (15/07/16)
-New events for Civil War between Teal, Yellow and Red (loghain death is no longer a game over for Red)
-New event for Orange (The demon inside Connor finally unleash his true potential... Surprise !)
-Several new abilities and heroes (Including Sgt Kylon ! ;) )
-Nerfed Teal heroes (only 3 abilities left, no longer massive slams and cleaves, new abilities more lore-wise)
-Fixed descriptions of some abilities
-Fixed names of some heroes
-Fixed some triggers
-Hopefully fixed Amgarrak
Sounds sick,Sorry i'm late to check it out
Np, hope you enjoyed it ^^