DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!
Something that bugged me about the Doom engine... until now that is! I couldn't do true 3D slopes... until recently I thought it was only possible in the GZDOOM source port but now I have fully fledged caves forming in the mod! Simple vertex slope thing reaps rewards! I realise this may not be news to some but its given me a bit of a creative streak again!!
looks great! at least you can get these 3D floors to work
3D floors themselves are easy, sloped slopes however... are a pain in the backside haha!
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