DOOM VS DUKE 1.7
Full Version 5 commentsThe required engine is GZDoom 2.4.0 or higher, Older will not work. This mod has a ancillary GL effects file, It can be played with the mod by the ZDL(Single...
This mod weapons were retrieved in their form, which was developed by Duke Nukem Forever and Doom 3. This mod offers multi DeathMatch and Multi Co-Operative by using ZDL platform launcher.
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The required engine is GZDoom 2.4.0 or higher, Older will not work. This mod has a ancillary GL effects file, It can be played with the mod by the ZDL(Single...
these 3d models textures looks flats, if you want, i can help you to look better, im the author of Doom: Eternal Slayer
its need to add normal skins but I'm working on a gzdoom version that is not modern in order to be as light as possible with regard to CPU temperature. In all cases, I want to know what you have that can be applied soon maybe. Thanks
dont worry, i know how to looks better with only 512x512 in png and light as possible, if you are interesed, add me in discord
[edy pagaza]#9764
OK I added you in discord
Wheres the download?
Moddb.com
Cool!!
Hi... I was the guest writing about the bugs yesterday...
Here I mad a small video of your amazing mod.. It has no bugs in it.. But it's no need since you told me it was due to me using 4.3.3
Hope you like it.. I also uploaded another one with the other playable character...
Of course, I watched both Vidoes, I like the way you are playing. Thanks for publishing
This is absolutely amazing...needs some Bugfixes but other than that AMAZING... ABSOLUTELY AWESOME...
inuse Delta touch so gzdoom 4.3.3 or 3.8.2
Sometimes the sound stopped for the different weapons and when using the weapon coming after the expander the enemies sometimes freezes and you can walk through them ...
Also I guess that should be the shrink gun but it doesn't shrink the enemies..
Yeah ..that's it ...
I'll put out a video of your mod soon ...gonna link it here
Really..this is some AMAZING STUFF
Good to know that you liked the mod
- As I mentioned the best source port to use with is GZDoom 1.9.1 as a recommended version, and probably 2.x but not sure.
- At the bottom there is a game play link. watch at 3:13 that part is usage of shrinker, there is not bugs. Shrinker works on all enemies except: the mega bosses, Arachnotron (because of mostly robot) and mini bottlelord (has 50% immunity aginst the shrinker due to Duke Nukem story).
- The expander hurts enemies by giving charge, but some enemies can hurt them without giving a charge like: mega bosses, Arachnotron (because of mostly robot) and mini bottlelord (due to Duke Nukem story).
Ok ..it seems only to happen with gzdoom 4.3.3 ...
The sound issues I mean .
I'll try a few things more and give you an update...
Ah ..and I forgot .
The RPG is ridiculously overpowered..one shot and not only the whole room or even level is dead ...You as the player of course also ...is that wanted or only a mistake ...cause what brings it if you have a weapon but if You use it it directly kills you ...?
There is two types of missiles: first one is a narrow area damaging (RPG), and when you press 5 button again the missile will be switched to a tactical nuclear missile as like the original Duke Nukem Forever, which is exterminating, and that must happen logically, it given once and its not available alot in all levels, you can use it in a broad area (you should have far and save place to hide before launching)
Ohhh.. Ok.. That explains a lot.. I used cheats to show of most of the awesome weaponry.. Thats why I got it directly