The required engine is GZDoom 2.4.0 or higher, Older will not work. This mod has a ancillary GL effects file, It can be played with the mod
by the ZDL(Single Player/Cooperative/Deathmatch). This effects file needs to GZDoom 3.7 or higher.
==========Enemies==========
*All enemies of Doom plus:
1. Assault Trooper and Assault Captain both are in random with Imp, Zombieman and replaces WolfensteinSS.
2. Shotgunpig is in random with Shotgunguy.
3. machinegunpig is in random with Chaingunguy.
4. Enforcer is in random with Demon.
5. Protozoid Slimer is in random with Painelemental.
6. Octabrain is in random with Cacodemon.
7. Sentry Drone is in random with Arachnotron.
8. Assault Commander is in random with Mancubus.
9. Mini Battlelord is in random with Hellknight.
10. Battlelord is in random with Spidermastermind.
11. Cycloid is in random with Cyberdemon.
==========Weap>
*For Marine:
1. Fist + Chainsaw
2. Pistol
3. Shotgun + Supershotgun
4. Chaingun
5. Rocket Launcher
6. Plasma Rifle
7. BFG9000
0. Grenade
*For Duke: (Alt-fire is kick)
1. Fist
2. Pistol
3. Shotgun
4. Machinegun
5. RPG + Nuclear Missile Launcher
6. Freeze Thrower
7. Shrinker + Expander
8. Devastator
9. Pipebomb
==========Items==========
*For Both Players:
1.Armor Bonus
2.Health Bonus
3.Stimpack
4.Medikit
5.Green Armor
6.Blue Armor
7.Infrared
8.Soulsphere
9.Megasphere
10.Invulnerabilitysphere
11.Radiation suit
*For Marine:
1.Computer map
2.Blursphere
3.Berserk
*For Duke:
1.Portable Health
3.Portable Jet
4.Steroid
5.Holoduke
==========Notes==========
*Freeze Thrower: Pressing reload button will switch fire mode (Ray-attack or Ball-attack).
*Nuclear Missile Launcher: Pressing Alt-Fire or reload buttons will abort firing the missile during countdown.
==========Fixes==========
1. Four new monsters were added (Shotgunpig, Machinegunpig, Octabrain, Cycloid).
2. New Death for Cyberdemon.
3. Nuclear explosion has been restructured.
4. Many of code bugs have been fixed.
bro your mod is good but if you fix these bugs i'll play your mod every day.(1st bfg sprites is buggy on the blue screen it's transparent and you can see between it.(2 fix the sprites in third person like crouch and add more third person sprites. that's all for now bye and thanks for your attention
yes you know that blue screen of the doom 3 bfg that indicates the ammo? so it's buggy, it's transparent and you can see the scenery through this bug it's not a big deal but it bothers me a little thanks for the reply to my comment keep up the great work on this mod
you used the doom 3 reload animations for duke instead of the ones from duke nukem forever
To make things clear, I'm not trying to get Duke Nukem Forever or Doom 3 to the GZDoom, although I use some good models. I'm picking what is logical away from overing show off.